3D Games - Volume 2
Animation and Advanced Real-Time Rendering
Résumé
With this book, authors Watt and Policarpo introduce the
theory behind the design of computer games and detail
advanced techniques used in the industry, such as:
physically based animation; advanced scene management;
pre-calculation techniques/image-based rendering; advanced
motion capture; and artificial intelligence. Readers will
be able to develop their own games within the games
"skeletons" accompanying the book, and will learn how to
program complex games.
KEY TOPICS: The book is divided into six parts: Foundations
(which covers the foundations of 3D computer graphics),
Classical 3D Graphics, Real-Time Rendering, Control of
Objects, 2D Technology, and Software Technology. An
appendix on Fly3D SDK Tutorials is also included, and the
accompanying CD contains the Fly3D SDK games engine.
MARKET: This books is appropriate for programmers who want
to be able to develop their own computer games.
- FOUNDATIONS.
- 1. Mathematical Foundations of 3D Computer Graphics.
- 2. Modelling and Representation I — Comparative Review andPolygon Mesh Models.
- 3. Modelling and Representation 2 — The Economics of PolygonMeshes.
- 4. Representation and Modelling 3 — Landscape Specialisations.
- 5. Modelling and Representation 4 — Bézier, B-spline andSubdivision.
- CLASSICAL 3D GRAPHICS.
- 6. Classic Polygon Mesh Rendering Technology.
- 7. Classic Mapping Techniques.
- 8. Anti-aliasing Theory and Practice.
- REAL-TIME RENDERING.
- 9. Visibility Processing of Complex Scenes.
- 11. Shadows in Games.
- 12. Multi-pass Rendering.
- CONTROL OF OBJECTS.
- 13. Motion Control — Kinematic.
- 14. Control by Dynamic Simulation.
- 15. Collision Detection.
- 16. Interactive Control.
- 17. Behaviour and AI.
- 2D TECHNOLOGY.
- 18. Two-dimensional Techniques.
- 19. Image-based Rendering.
- SOFTWARE TECHNOLOGY.
- 20. Multi-player Game Technology.
- 21. Engine Architecture.
- 22. Fly3D SDK Reference.
- Appendix A: Fly3D SDK Tutorials.
- References.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Addison Wesley |
Auteur(s) | Alan Watt, Fabio Policarpo |
Parution | 26/02/2003 |
Nb. de pages | 548 |
Format | 19 x 24 |
Couverture | Broché |
Poids | 1270g |
Intérieur | Noir et Blanc |
EAN13 | 9780201787061 |
ISBN13 | 978-0-201-61921-8 |
Avantages Eyrolles.com
Nos clients ont également acheté
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse