Résumé
Implementations, as well as interesting, real-world examples of each data structure and algorithm, are shown in the text. Full source code appears on the accompanying disk.
Using both a programming style and a writing style that are exceptionally clean, Kyle Loudon shows you how to use such essential data structures as lists, stacks, queues, sets, trees, heaps, priority queues, and graphs. He shows you how to use algorithms for sorting, searching, numerical analysis, data compression, data encryption, common graph problems, and computational geometry. He also describes the relative efficiency of all implementations. The compression and encryption chapters not only give you working code for reasonably efficient solutions, they explain concepts in an approachable manner for people who never have had the time or expertise to study them in depth.
Anyone with a basic understanding of the C language can use this book. In order to provide maintainable and extendible code, an extra level of abstraction (such as pointers to functions) is used in examples where appropriate. Understanding that these techniques may be unfamiliar to some programmers, Loudon explains them clearly in the introductory chapters.
Contents include:
- Pointers
- Recursion
- Analysis of algorithms
- Data structures (lists, stacks, queues, sets, hash
tables, trees, heaps, priority queues, graphs,)
- Sorting and searching
- Numerical methods
- Data compression
- Data encryption
- Graph algorithms
- Geometric algorithms
Table of contents
- Preface
- Part I: Preliminaries
- Chapter 1: Introduction
- Chapter 2: Pointer Manipulation
- Chapter 3: Recursion
- Chapter 4: Analysis of Algorithms
- Part II: Data Structures
- Chapter 5: Linked Lists
- Chapter 6: Stacks and Queues
- Chapter 7: Sets
- Chapter 8: Hash Tables
- Chapter 9: Trees
- Chapter 10: Heaps and Priority Queues
- Chapter 11: Graphs
- Part III: Algorithms
- Chapter 12: Sorting and Searching
- Chapter 13: Numerical Methods
- Chapter 14: Data Compression
- Chapter 15: Data Encryption
- Chapter 16: Graph Algorithms
- Chapter 17: Geometric Algorithms
- Index
L'auteur - Kyle Loudon
Kyle Loudon est diplome d'informatique de l'universite
de Purdue dans l'Etat de l'Indiana (Etats-Unis). Il est
ingenieur logiciel chez Jeppesen Dataplan ou il dirige le
groupe de
developpement d'interfaces graphiques pour les logiciels
d'aide a la preparation de vol utilises dans
l'aviation.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | O'Reilly |
Auteur(s) | Kyle Loudon |
Parution | 15/08/1999 |
Nb. de pages | 400 |
Format | 23,4 x 17,8 |
Poids | 937g |
EAN13 | 9781565924536 |
ISBN13 | 978-1-56592-453-6 |
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