Résumé
New for Maya 5!
If your animations don't follow the laws of physics, this
book is the tool you've been looking for. You'll approach
Maya Dynamics from an introductory level and explore
advanced concepts in a comfortable format. You'll work with
both Rigid and Soft Body dynamics, particle animation and
rendering, emitters, and much more. Helpful step-by-step
exercises guide you as you build smoke, dust, fire, and
water. Maya's Dynamics engine will allow you to add realism
to you animations and create realistic effects without
having to go back to school. Learning Maya 5 | Dynamics
will help you prove that you don't need to be a rocket
scientist to make one fly!
Features:
Each chapter included a theoretical discussion to help you
understand the concepts at play, as well as easy-to-follow
step-by-step tutorials so that you can start working right
away. This book also includes a DVD-ROM featuring
chapter-by-chapter overviews offered by the book's writer,
John Patton, an Alias|Wavefront™ Certified
Instructor. Gain additional insight and assistance from
these valuable bonus discussions.
With this book you will:
- Create and animate Rigid Body Objects.
- Create and animate particles using fields, goals, ramps and expressions.
- Render particles with hardware graphics and software techniques.
- Dynamically animate NURBS and polygonal surfaces using Soft Bodies.
- Instance geometry with particle motion.
- Use Rigid Body constraints sand Soft Body springs
And much more...
Contents
- Introduction: Maya Dynamics
- What Is Maya Dynamics?
- Book Structure
- The Dependency Graph
- Summary
- Rigid Body Dynamics
- What Is a Rigid Body?
- Tips and Traps
- Summary
- Rigid Body Constraints
- Dynamic Constraint Types
- Tips And Traps
- Summary
- Rigid Body Optimizing
- What Is an Optimized Scene?
- Summary
- Soft Bodies & Springs
- Soft Bodies
- Springs
- Tips And Traps
- Summary
- The Emit Function
- Adding Particles To An Existing Particle Object
- "Emitting" Based On Other Particles
- Summary
- Particle Instancing
- What Is An Instance?
- What Is Particle Instancing?
- Tips and Traps
- Summary
- Rendering Particles
- Hardware Rendering
- Software Rendering
- Tips And Traps
- Summary
- Compositing Dynamics
- Summary
- Appendix A: Expression Appendix
- Moving Particles With Expressions
- Particle ID
- Order Of Evaluation
- Appendix B: Emit Appendix
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Sybex |
Auteur(s) | Alias Wavefront |
Parution | 17/11/2003 |
Nb. de pages | 314 |
Format | 18,7 x 22,7 |
Couverture | Broché |
Poids | 675g |
Intérieur | Noir et Blanc |
EAN13 | 9781894893428 |
ISBN13 | 978-1-894893-42-8 |
Avantages Eyrolles.com
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse