Résumé
Designing Web Audio explains how digital audio is encoded from microphone to hard disk; how sound is processed using compression and equalization; and how to turn audio source material into a great soundtrack using loops and ambient soundscapes. Designing Web Audio demystifies its subject with informative step-by-step techniques for encoding, compression, and streaming audio over the Web.
This book includes the following:
- The most up-to-date, step-by-step guides to the latest popular streaming media formats for building multimedia web pages including RealAudio, Shockwave, Flash, MP3, MIDI, and RMF (Beatnik).
- A step-by-step guide to building multimedia Synchronized Media Integration Language (SMIL) presentations using the new RealSystem G2. (This is the only book on the market that offers information on this.)
- In-depth coverage of the sound design principles for building effective multimedia web pages with sound, including examples of real-world sound design techniques used by leading film and CD-ROM sound designers.
- Informative case studies featuring leading companies such as N2K, Fox News Corp, TechWeb, and Sonicopia, and how they are enhancing their web pages using Flash, RealAudio, Shockwave, or Beatnik's audio technologies.
- Tips from two Academy Award-winning sound designers that will help web professionals use audio more intelligently.
- In-depth consumer buyer's guide with street prices and tips for buying the best gear at the lowest prices to produce high-quality Internet audio in-house.
- Thorough practical coverage of digital audio theory and basic recording and editing techniques.
The easy-to-follow, step-by-step instructions on using the leading audio formats will make Designing Web Audio an invaluable resource for Web developers and individuals who want to stream their own music over the Web.
Contents
- Preface
- 1. The Art of Sound Design
- A brief history of web audio
- What you can do with sound on the Web
- Two easy ways to add sound
- Adding sound effects
- Audio challenges and limitations
- Solid sound design
- Designing web audio
- Interactive sound effects and buttons
- Interactive sound design case study
- Summary
- 2. The Science of Sound and Digital Audio
- The science of sound
- Digital audio demystified
- Summary
- 3. Capturing Original Source Material
- Selecting the right equipment
- Recording techniques
- Summary
- 4. Optimizing Your Sound Files
- Basic sound editing
- Digital effects
- Web mastering: optimizing sound files for Internet broadcasting
- Summary
- 5. Introduction to Streaming Media
- Streaming protocols
- Streaming media formats
- Selecting the right format
- Summary
- 6. Encoding, Serving, and Streaming Sound with RealAudio
- The RealMedia System
- Streaming RealAudio from a web server
- Professional webcasting
- Advanced RealAudio applications
- Live broadcasting with RealAudio
- Case study: N2K streams live Mötley Crüe concert
- Summary
- 7. Designing Multimedia Presentations with SMIL and RealSystem G2 159
- SureStream
- SMIL
- RealPix
- RealText
- RealFlash
- Delivering backwards-compatible content
- Case study: TechWeb Today
- Summary
- 8. Playing, Serving, and Streaming MP3
- MP3 pros and cons
- What is MP3?
- Playing MP3 files
- Making MP3 files
- Creating a buzz: posting MP3 files to the Internet
- Start your own MP3 radio station
- Legalities of MP3
- MP3 resources
- Summary
- 9. Interactive Sound Design with Flash and Shockwave
- Flash and Shockwave basics
- Introduction to Flash
- Introduction to Shockwave
- Summary
- 10. MIDI: Quick and Easy Audio for the Web
- MIDI: A universal approach
- Adding MIDI to your web pages
- Creating your own MIDI files
- Summary
- 11. Designing Audio Web Sites with Beatnik
- New possibilities for interactive sound
- Beatnik authoring system
- Sonification tutorial
- Using the Beatnik Editor
- Summary
- A. Creating the Ultimate Web Sound Studio: Buyers Guide
and Web Resources
- B. Audio Format Comparison
- Index
L'auteur - Josh Beggs
Josh Beggs is co-founder and president of Raspberry Media Inc., a Design Firm in the San Francisco Bay Area specializing in Web-based multimedia, user interface design, and corporate branding strategies. Josh began his career in the multimedia industry as a recording engineer and sound designer. In 1994 he produced the soundtrack for EMI Records flagship CD-ROM, Queensrÿche's Promised Land. After receiving impressive reviews for the soundtrack from Billboard Magazine (March 23, 1996), Josh went on to explore interactive media and sound design on the Web with Raspberry Media Inc. (www.raspberrymedia.com). In addition to designing some of the top Web sites on the Internet, he also records and produces music for his new online publishing venture, CounterCulture.Com.
L'auteur - Dylan Thede
Dylan Thede's multimedia experience began in the cultural mecca of the San Francisco Bay Area in 1985. At a young age, he was designing sound systems and multimedia presentations for the University of California at Berkeley. At the University of California at Santa Cruz, Dylan became a pioneer in the emerging fields of Digital Audio, Digital Video, and Multimedia and later graduated with a degree in multimedia and psychology. He was one of the pioneers in Web design when the World Wide Web burst onto the scene in 1994. In 1995 Dylan founded AudioVisualize, a multimedia consulting company that caters to companies who wish to implement multimedia into their Web sites and corporate operations. Besides writing and creating multimedia projects, he is also a musician and is currently composing and recording music for an upcoming multimedia CD release. Dylan can be reached at dylan@usa.net.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | O'Reilly |
Auteur(s) | Josh Beggs, Dylan Thede |
Parution | 01/01/2001 |
Nb. de pages | 382 |
Format | 20,3 x 23,5 |
Couverture | Broché |
Poids | 733g |
Intérieur | Noir et Blanc |
EAN13 | 9781565923539 |
ISBN13 | 978-1-56592-353-9 |
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