Tous nos rayons

Déjà client ? Identifiez-vous

Mot de passe oublié ?

Nouveau client ?

CRÉER VOTRE COMPTE
Windows Graphics Programming
Ajouter à une liste

Librairie Eyrolles - Paris 5e
Indisponible

Windows Graphics Programming

Windows Graphics Programming

Win32 GDI and DirectDraw

Feng Yuan

830 pages, parution le 15/06/2000

Résumé

The world's most complete guide to Windows graphics programming!
  • Win32 GDI and DirectDraw: Accurate, under the hood, and in depth
  • Beyond the API: Internals, restrictions, performance, and real-life problems
  • Complete: Pixel, lines, curves, filled area, bitmap, image processing, fonts, text, metafile, printing, and more
  • Up to date: Windows 2000 and Windows 98 graphics enhancements
  • CD-ROM: Exclusive and professional quality generic C++ classes, reusable functions, demonstration programs, kernel mode drivers, GDI exploration tools, and more!

Hewlett-Packard Professional Books

To deliver high-performance Windows applications, you need an in-depth understanding of the Win32 GDI and DirectDraw—but until now, it's been virtually impossible to discover what's going on "behind" Microsoft's API calls. This book rips away the veil, giving experienced Windows programmers all the information and techniques they need to maximize performance, efficiency, and reliability! You'll discover how to make the most of Microsoft's Windows graphics APIs—including the important new graphics capabilities built into Windows 2000. Coverage includes:

  • Uncovering the Windows system architecture and graphics system internal data structure
  • Building graphics API "spies" that show what's going on "under the hood"
  • Detecting GDI resource leaks and other powerful troubleshooting techniques
  • Expert techniques for working with the Win32 GDI and DirectDraw APIs
  • Device context, coordinate space and transformation, pixels, lines, curves, and area fills
  • Bitmaps, image processing, fonts, text, enhanced metafiles, printing, and more

Windows Graphics Programming delivers extensive code, practical techniques, and unprecedented insight—plus an exclusive CD-ROM containing original system-level tools, kernel mode drivers, sample code, and generic C++ classes for Windows graphics programming without MFC. If you want to build Windows graphics applications that deliver breakthrough performance and reliability, you'll find this book indispensable.

Contents

  • Preface
  • Basic techniques and knowledge
  • Windows graphics systems architecture
  • GDI/DirectDraw international data structures
  • Spying in the Windows graphics system
  • Graphics device abstraction
  • Coordinate spaces and transformation
  • Pixels
  • Lines and curves
  • Areas
  • Bitmap basics
  • Advanced bitmap graphics
  • Image processing using Windows bitmaps
  • Palettes
  • Fonts
  • Text
  • Metafile
  • Printing
  • DirectDraw and Direct 3D immediate mode
  • Index

L'auteur - Feng Yuan

Feng Yuan is a Software Design Engineer for Hewlett Packard in Vancouver, WA. He holds a Ph.D. in Software Engineering from Nanjing University. For the past four years, he has specialized in creating drivers for HP DeskJet printers?giving him a burning motivation and a unique opportunity to understand Windows graphics programming inside and out.

Caractéristiques techniques

  PAPIER
Éditeur(s) Prentice Hall
Auteur(s) Feng Yuan
Parution 15/06/2000
Nb. de pages 830
Format 18 x 24
Couverture Relié
Poids 2049g
Intérieur Noir et Blanc
EAN13 9780130869852
ISBN13 978-0-13-086985-2

Avantages Eyrolles.com

Livraison à partir de 0,01 en France métropolitaine
Paiement en ligne SÉCURISÉ
Livraison dans le monde
Retour sous 15 jours
+ d'un million et demi de livres disponibles
satisfait ou remboursé
Satisfait ou remboursé
Paiement sécurisé
modes de paiement
Paiement à l'expédition
partout dans le monde
Livraison partout dans le monde
Service clients sav@commande.eyrolles.com
librairie française
Librairie française depuis 1925
Recevez nos newsletters
Vous serez régulièrement informé(e) de toutes nos actualités.
Inscription