
The Java 3D API Specification
Henry Sowizral, Kevin Rushforth, Michael Deering
Résumé
This book represents the definitive Java 3D API
specification, providing authoritative and detailed
descriptions of each dement of the API. It offers an
informative overview of the Java 3D API, comprehensive
instructions for 'scene graph" definition and construction,
and a detailed description of the Java 3D View Model, an
innovative model enabling applications to be displayed on a
wide array of devices.
The book also features a variety of input devices, picking
mechanisms, audio capabilities, and behaviors and
interpolators for animating objects. The Java 3D Execution
and Rendering Model is described in depth. Other topics
covered include math objects, 3D geometry compression, and
exceptions. The accompanying CD-ROM, new to this edition,
contains numerous live examples.
Comprehensive and definitive, this book is an essential
reference for any programmer interested in entering the
exciting world of three-dimensional Internet
applications.
The Java 3D API, part of the Java' Media suite of APIs,
enables the creation of three-dimensional graphics
applications and Internet-based 3D applets. It gives
developers high-level constructs for creating and
manipulating 3D geometry and for building the structures
used in rendering that geometry Using the Java 3D API,
developers can efficiently define and render very large
virtual worlds. Moreover, in Line with the Java platforms'
Write Once, Run Anywhere vision, applications written using
the Java 3D API can run on a wide range of platforms and
systems and are adapted for use on the Internet
For A programmers and developers in the field of
three-dimensional Internet applications, The Java 3D' API
Specification Second Edition, is an essential
resource.
L'auteur - Henry Sowizral
Henry Sowizral, a Distinguished Engineer at Sun Microsystems, is the chief architect of the Java 3D API. He is an expert in virtual reality, large-model visualization, and distributed systems. He is co-inventor of the Time Warp simulation methodology.
L'auteur - Kevin Rushforth
Kevin Rushforth, a Senior Staff Engineer at Sun Microsystems, is a co architect of the Java 3D API. He has worked extensively in graphics hardware simulation, micro code, and graphics pipeline software. He is expert in such APIs as Sun PH IGS+-, XCL, and OpenG, and such hardware devices as the Ultra' Creator3D
L'auteur - Michael Deering
Michael Deering is a Distinguished Engineer at Sun Microsystems, where he has led the company?s 3D graphics technical strategy. He is a co architect of the Java 3D API and was the chief architect for a number of Sun's 3D graphics hardware accelerators. He is an expert in virtual reality
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Addison Wesley |
Auteur(s) | Henry Sowizral, Kevin Rushforth, Michael Deering |
Parution | 01/06/2000 |
Édition | 2eme édition |
Nb. de pages | 652 |
Format | 18,6 x 23,4 |
Couverture | Broché |
Poids | 1047g |
Intérieur | Noir et Blanc |
EAN13 | 9780201710410 |
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