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Teach Yourself Java 2 in 24 Hours
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Teach Yourself Java 2 in 24 Hours

Teach Yourself Java 2 in 24 Hours

Rogers Cadenhead

526 pages, parution le 26/03/2003 (3eme édition)

Résumé

Sams Teach Yourself Java in 21 Days continues to be one of the most popular, best-selling Java tutorials on the market. It has been acclaimed for its clear and personable writing, for its extensive use of examples, and for its logical and complete organization. The Professional Reference Edition of the book includes an extra seven chapters covering advanced topics like object serialization, remote method invocation, accessibility, security, JavaBeans, JDBC, and advanced data structures <196> as well as a 200-page reference section detailing the most commonly used aspects of the Java language. This edition of the book has been updated and revised to cover version 1.3 of the Java 2 Standard Edition SDK, and the book's CD-ROM includes a fully functional Java compiler, as well as the book s source code and a collection of third-party Java development tools and utilities.

Contents
I. GETTING STARTED.
  • Hour 1. Becoming a Programmer.
  • Hour 2. Writing Your First Program.
  • Hour 3. Vacationing in Java.
  • Hour 4. Understanding How Java Programs Work.
II. LEARNING THE BASICS.
  • Hour 5. Storing and Changing Information in a Program.
  • Hour 6. Using Strings to Communicate.
  • Hour 7. Using Conditional Tests to Make Decisions.
  • Hour 8. Repeating an Action with Loops.
III. WORKING WITH INFORMATION IN NEW WAYS.
  • Hour 9. Storing Information with Arrays.
  • Hour 10. Creating Your First Object.
  • Hour 11. Describing What Your Object Is Like.
  • Hour 12. Making the Most of Existing Objects.
IV. PROGRAMMING A GRAPHICAL USER INTERFACE.
  • Hour 13. Building a Simple User Interface.
  • Hour 14. Laying Out a User Interface.
  • Hour 15. Responding to User Input.
  • Hour 16. Building a Complex User Interface.
V. CREATING MULTIMEDIA PROGRAMS.
  • Hour 17. Creating Interactive Web Programs.
  • Hour 18. Handling Errors in a Program.
  • Hour 19. Creating a Threaded Program.
  • Hour 20. Reading and Writing Files.
VI. CREATING MULTIMEDIA PROGRAMS.
  • Hour 21. Using Fonts and Color.
  • Hour 22. Playing Sound Files.
  • Hour 23. Working with Graphics.
  • Hour 24. Creating Animation.
VII. APPENDIXES.
  • Appendix A. Tackling New Features of Java 2 Version 1.4.
  • Appendix B. Using the Java 2 Software Development Kit.
  • Appendix C. Programming with the Java 2 Software Development Kit.
  • Appendix D. Using Sun ONE Studio.
  • Appendix E. Where to Go from Here: Java Resources.
  • Appendix F. This Book's Web Site.

L'auteur - Rogers Cadenhead

Rogers Cadenhead is the author of several books on the Internet, Java, and Web publishing, including Sams Teach Yourself Java in 24 Hours and How to Use the Internet 2001 Edition. He also writes a trivia column for the Fort Worth Star-Telegram and Knight-Ridder News Service.

Caractéristiques techniques

  PAPIER
Éditeur(s) Sams
Auteur(s) Rogers Cadenhead
Parution 26/03/2003
Édition  3eme édition
Nb. de pages 526
Format 19 x 23
Couverture Broché
Poids 900g
Intérieur Noir et Blanc
EAN13 9780672324604

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