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STL programming from the ground up
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Librairie Eyrolles - Paris 5e
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STL programming from the ground up

STL programming from the ground up

Herbert Schildt

462 pages, parution le 30/12/1998

Résumé

With its breakthrough container technology, the Standard Template Library is creating a revolution in C++ programming, and no programmer can afford to be left behind! Now Herb Schildt, the world's leading programming author, has created the ultimate guide to the STL. Combining step-by-step examples with insightful descriptions, this book demystifies the complexities of the STL and takes you from beginner to expert as fast as possible.

Written in the clear, concise, and uncompromising style that has made Schildt's programming books the choice of millions worldwide, STL Programming from the Ground Up is a fastpaced tutorial that provides dozens of ready-to-run examples, programming pointers, and insider tips. It starts with the basics, including a brief history of the STL and its recent standardization, and then describes all of its components. Detailed chapters cover the various containers, algorithms, iterators, function objects, and adapters supported by the STL. You'll even learn how to create your own containers and algorithms! Throughout, you'll find Herb's"In Depth" boxes packed with critical insights and practical techniques.

If you're an intermediate or advanced C++ programmer and the STL is still uncharted territory for you, then STL Programming from the Ground Up has everything you need. And remember: The source code for this book is free on the Web!
You'll find these topics and more inside:

  • Overview of the STL
  • The sequence containers: vector, list, and deque
  • The associative containers: map, multimap, set, and multiset
  • The container adapters: queue, stack, and priority-queue
  • Algorithms
  • Function objects
  • Binders, negators, and predicates
  • Creating your own containers
  • And much more!

Table of contents



1 Introducing the Standard Template Library
2 STL Programming Fundamentals
3 The deque Container
4 The vector Class
5 The list Container
6 The Container Adaptors
7 map and multimap
8 set and multiset
9 Exploring Algorithms
10 Function Objects, Binders, Negators, and Function Adaptors
11 Iterators
12 Allocators, Custom Containers, and Other Advanced Topics
A The STL Algorithms
B The basic _ string Class
C The valarray Class
D The Numeric Algorithms
Index


L'auteur - Herbert Schildt

Herbert Schildt is a world leading programming author. He is an authority on the C, C++, Java, and C# programming languages, and a master Windows programmer. His programming books have sold more than three million copies worldwide and have been translated into all major foreign languages. He is the author of numerous best sellers including C: The Complete Reference, Java 2: The Complete Reference, Java 2: A Beginner's Guide, C#: A Beginner's Guide, and many more. Schildt holds a master's degree in computer science from the University of Illinois.

Caractéristiques techniques

  PAPIER
Éditeur(s) Mc Graw Hill
Auteur(s) Herbert Schildt
Parution 30/12/1998
Nb. de pages 462
Format 19 x 23
EAN13 9780078825071

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