Tous nos rayons

Déjà client ? Identifiez-vous

Mot de passe oublié ?

Nouveau client ?

CRÉER VOTRE COMPTE
Programming Microsoft Directshow for digital video and television
Ajouter à une liste

Librairie Eyrolles - Paris 5e
Indisponible

Programming Microsoft Directshow for digital video and television

Programming Microsoft Directshow for digital video and television

Mark D. Pesce

434 pages, parution le 19/05/2003

Résumé

From desktop to television screen, deliver broadcast-ready digital video with DirectShow- the Microsoft DirectX streaming API integrated in the Windows operating system. Digital video expert and VRML creator Mark Pesce walks you through core DirectShow capabilities for capturing, editing, and rendering media-demonstrating basic to advanced techniques for producing studio-quality results. Whether you're looking to add simple playback to an application or create your own movies and features, you'll get the guidance, code, and ready-to-use media clips you need to get started now.

Learn how to:

  • Use the GraphEdit design tool to rapidly prototype applications
  • Write your own source, transform, and renderer filters
  • Capture audio and video from Web cams, digital video cameras, and TV tuners
  • Compress digital video streams onto disk
  • Place clips and tracks on a timeline with DirectShow Editing Services
  • Merge multiple video streams with the Video Mixing Renderer (VMR)
  • Synchronize audio and video
  • Create simple programs to play MP3, WAV, MIDI, AVI, and Microsoft Windows Media® files
  • Use DirectX Media Objects (DMOs) for fast, lightweight development of effects, encoders, and decoders
  • Extend DirectShow with AVIs and Windows Media Format

Contents

The Basics
  • DirectShow Concepts
  • GraphEdit
  • Programming DirectShow Applications
Capture and Editing
  • Capturing Audio with DirectShow
  • Capturing Audio and Video from a Webcam
  • Capture and Output Using DV Camcorders
  • Working with TV Tuners and Pausing Live Video Streams
  • Editing Media Using DirectShow Editing Services
  • Using the Video Mixing Renderer
DirectShow Filters for Video Processing
  • Writing a DirectShow Transform Filter
  • Using the Sample Grabber Filter
  • Writing DirectShow Source Filters
  • Creating and Working with DirectX Media Objects
Advanced Topics
  • Understanding the AVI File Format
  • Windows Media Applications
Appendices
Index

L'auteur - Mark D. Pesce

Mark Pesce has been an engineer for nearly a quarter of a century and is the coinventor of VRML and the author of numerous books, including VRML: Browsing and Building Cyberspace, and The Playful World: How Technology Is Transforming Our Imagination.

Caractéristiques techniques

  PAPIER
Éditeur(s) Microsoft Press
Auteur(s) Mark D. Pesce
Parution 19/05/2003
Nb. de pages 434
Format 18,7 x 22,8
Couverture Broché
Poids 900g
Intérieur Noir et Blanc
EAN13 9780735618213
ISBN13 978-0-7356-1821-3

Avantages Eyrolles.com

Livraison à partir de 0,01 en France métropolitaine
Paiement en ligne SÉCURISÉ
Livraison dans le monde
Retour sous 15 jours
+ d'un million et demi de livres disponibles
satisfait ou remboursé
Satisfait ou remboursé
Paiement sécurisé
modes de paiement
Paiement à l'expédition
partout dans le monde
Livraison partout dans le monde
Service clients sav@commande.eyrolles.com
librairie française
Librairie française depuis 1925
Recevez nos newsletters
Vous serez régulièrement informé(e) de toutes nos actualités.
Inscription