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Planning extreme programming
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Planning extreme programming

Planning extreme programming

Kent Beck, Martin Fowler

140 pages, parution le 01/10/2000

Résumé

The hallmarks of Extreme Programming-constant integration and automated testing, frequent small releases that incorporate continual customer feedback, and a teamwork approach-make it an exceptionally flexible and effective approach to software development. Once considered radical, Extrerne Programming (XP) is rapidly becoming recognized as an approach particularly well-suited to small teams facing vague or rapidly changing requirementsthat is, the majority of projects in today's fast-paced software development word

Within this context of flexibility and rapid-fire changes, planning is critical; without it, software projects can quickly fall apart. Written by acknowledged XP authorities Kent Beck and Martin Fowler, Planning> Extrerne Progmmming presents the approaches, methods, discipline, and advice you need to and track successful Extreme Programming project. The key XP philosophy: Planning is not a one-time event, butp of reevaluation and course-correction throughout the life cycle of the Project

You will learn how planning is esseu Il to controlling workload réducing programmer stress, increasing productivity,and keeping projects on track. Planning Extrerne Progranming also focuses on the importance of estimating the costand time for each user story determining its priority, and planning software releases accordingly.

Specific topics include:

Planning and the four key variablesPost, quality, time, and cope

Deciding how many features to incorporate in a release

Estimating scope, time, and effort for user stories

Prioritizing user stories

Balancing the business value and tecnnicai risK ci Ils r ellrit,

What to do when you're not going to make the date

Dealing with bugs

Making changes to the tea

Outsoureing

Working with business ccntracts

In addition, this book alerts you to the red flags that signal serious problerns: customers who won't make decisions,growing defect reports failing daily builds builds, and more. An entire chapter is devoted to war stories from the trenchesthat illustrate theeal-world ptoblems many prograrnmers encoupter and the solutions they've devised.

Contents

  • Foreword
  • Preface
  • Acknowledgments
  • Chapter 1 Why Plan
  • Chapter 2 Fear
  • Chapter 3 Driving Software
  • Chapter 4 Balancing Power
  • Chapter 5 Overviews
  • Chapter 6 Too Much to Do
  • Chapter 7 Four Variables
  • Chapter 8 Yesterday's Weather
  • Chapter 9 Scoping a Project
  • Chapter 10 Rekease Planning
  • Chapter 11 Writing Stories
  • Chapter 12 Estimation
  • Chapter 13 Ordering the Stories
  • Chapter 14 Release Planning Events
  • Chapter 15 The First Plan
  • Chapter 16 Release Planning Variations
  • Chapter 17 Iteration Plannig
  • Chapter 18 Iteration Planning Meeting
  • Chapter19 Tracking an Iteration
  • Chapter 20 Stand-Up Meeting
  • Chapter 21 Visible Graphs
  • Chapter 22 Dealing with Bugs
  • Chapter23 Changes to the Team
  • Chapter 24 Tools
  • Chapter 25 Business Contracts
  • Chapter 26 Red Flags
  • Chapter 27 Your Own Process
  • Index

L'auteur - Kent Beck

Kent Beck is the founder and director of the Three Rivers Institute (TRI). TRI provides a harmonious environment for individuals from many disciplines to gather and investigate the principles underlying emergent software development and techniques for leveraging these principles. Mr. Beck has pioneered patterns for software development, the xUnit family of testing frameworks, the HotDraw drawing editor framework, CRC cards, refactoring, and most recently Extreme Programming. He is the author or co-author of Extreme Programming Explained (Addison-Wesley, 2000), Planning Extreme Programming (Addison-Wesley, 2000), and The Smalltalk Best Practice Patterns (Prentice Hall, 1996). He lives on 20 acres in rural southern Oregon with his wife, five children, four dogs, two sheep, and a variable number of domestic fowl. He received his undergraduate degree from the University of Oregon.

Autres livres de Kent Beck

L'auteur - Martin Fowler

is an independent consultant who has applied objects to pressing business problems for more than a decade. He has consulted on systems in fields such as health care, financial trading, and corporate finance. His clients include Chrysler, Citibank, UK National Health Service, Andersen Consulting, and Netscape Communications. In addition, Fowler is a regular speaker on objects, the Unified Modeling Language, and patterns.

Autres livres de Martin Fowler

Caractéristiques techniques

  PAPIER
Éditeur(s) Addison Wesley
Auteur(s) Kent Beck, Martin Fowler
Parution 01/10/2000
Nb. de pages 140
Format 18,7 x 23,3
Poids 338g
Intérieur Noir et Blanc
EAN13 9780201710915
ISBN13 978-0-201-71091-5

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