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Modern C++ design applied generic programming and design patterns
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Modern C++ design applied generic programming and design patterns

Modern C++ design applied generic programming and design patterns

Andrei Alexandrescu - Collection C++ In-depth Series

322 pages, parution le 01/04/2001

Résumé

Modern C++ Design is on important book. Fundamentally, it demonstrates generic patterns'or 'pattern templates a powerful new way of creating extensible designs in C++-a new way to combine templates and patterns that you may never have dreamt was possible, but is. Lf your work involves C++ design and coding, you should read this book. Highly recommended... -Herb Sutter

What's left to say about C++ that hasn't already been said? Plenty, it turns out. -From the Foreword by John Vlissides

in Modern C++ Design, Andrei Alexandrescu opens new vistas for C++ programmers. Displaying extraordinary creativity and programming virtuosity, Alexandrescu offers a cutting-edge approach to design that unites design patterns, generic programming, and C++, enabling programmers to achieve expressive, flexible, and highly reusable code.

This book introduces the concept of generic components-reusable design templates that produce boilerplate code for compiler consumption-all within C++. Generic components enable an easier and more seamless transition from design to application code, generate code that better expresses the original design intention, and support the reuse of design structures with minimal recoding.

The author describes the specific C++ techniques and features that are used in building generic components and goes on to implement industrial strength generic components for real-world applications. Recurring issues that C++ developers face in their day-to-day activity are discussed in depth and implemented in a generic way. These include:

Policy-based design for flexibility

Partial template specialization

Typelists-powerful type manipulation structures

Patterns such as Visitor, Singleton, Command, and Factories

Multi-method engines

For each generic component, the book presents the fundamental problems and design options, and finally implements a generic solution.

Contents

  • Forword by Scott Meyers
  • Foreword by John Vlissides
  • Preface
  • Acknowledgments
  • Part I Techniques
  • Chapter 1 Policy-Based Class Design
  • Chapter 2 Techniques
  • Chapter 3 Typelists
  • Chapter 4 Small-Object Allocation
  • Part II Components
  • Chapter 5 Generalized Functors
  • Chapter 6 Implementing Singletons
  • Chapter 7 Smart Pointers
  • Chapter 8 Object Factories
  • Chapter 9 Abstract Factory
  • Chapter 10 Visitor
  • Chapter 11 Multimethods
  • Appendix
  • Bibliography
  • Index

L'auteur - Andrei Alexandrescu

Andrei Alexandrescu est chef de projet chez RealNetworks, Inc et chroniqueur pour la revue C/C++ Users Journal. Il est l'auteur du livre Modem C++ Design (Addison-Wesley, 2001), ouvrage considéré comme une référence incontournable par l'ensemble de la communauté.

Caractéristiques techniques

  PAPIER
Éditeur(s) Addison Wesley
Auteur(s) Andrei Alexandrescu
Collection C++ In-depth Series
Parution 01/04/2001
Nb. de pages 322
Format 18,6 x 23,4
Couverture Broché
Poids 528g
Intérieur Noir et Blanc
EAN13 9780201704310
ISBN13 978-0-201-70431-0

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