Résumé
Learning how to unlock Maya's powerful programming capabilities can be a daunting task if you're not a programmer. Although the package's programming language, MEL (Maya Embedded Language), is easy to learn, virtually all available instruction assumes that the reader has some programming background-that is, until now.
You hold in your hands the first MEL tutorial written especially for non-programmers. MEL Scripting for MAYA Animators will quickly show any user how to go beyond Maya's built-in tools to create customized solutions, previously accessible only to programmers.
With this book, animators, artists, game developers, visual effects developers, and technical directors will master Maya's fundamentals from "under the hood;" then learn how to automate tasks, personalize user interfaces, build custom tools, and solve problems, by becoming an expert in the MEL scripting language-all with no programming experience required!
Contents
- Chapter 1. Maya Under the Hood
- The Basics of MEL Commands
- Using Expressions
- Controlling Particles with Expressions
- Problem Solving with MEL Scripting
- Variables and Data Types
- Using MEL Commands
- Manipulating Nodes in MEL
- Controlling the Flow of Execution
- Procedures and Functions
- Naming Nodes, Scripts, and Variables
- Designing MEL User Interfaces
- Simple MEL User Interfaces
- Custom Dialog Boxes
- Installing MEL Scripts
- Examples Using MEL with Particle Dynamics
- Examples Using MEL with Solid Body Dynamics
- Example of a Simple Crowd System
- Examples Using MEL in Character Rigging
- Appendix A. A MEL Script Design Checklist
L'auteur - Mark Wilkins
DreamWorks Animation, Los Angeles, CA, U.S.A.
He is a senior technical director at PDI/DreamWorks. He has
worked at Walt Disney Feature Animation and contributed to
a number of films, including Dinosaur, Mission Impossible
2, A.I., and Minority Report. Mark holds a degree in
physics from Harvey Mudd College.
Author of:
MEL Scripting for Maya Animators
Autres livres de Mark Wilkins
L'auteur - Chris Kazmier
DreamWorks Animation, Los Angeles, CA, U.S.A.
He is an effects animator/technical director at DreamWorks
Feature Animation. Previously Chris worked at DI/DreamWorks
on the Intel Aliens ad campaign, and at Fox Animation
Studios on Titan AE, Bartok the Magnificent, and
Anastasia.
Author of:
MEL Scripting for Maya Animators
Autres livres de Chris Kazmier
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Morgan Kaufmann |
Auteur(s) | Mark Wilkins, Chris Kazmier |
Parution | 23/10/2003 |
Nb. de pages | 502 |
Format | 18 x 24 |
Couverture | Broché |
Poids | 1050g |
Intérieur | Noir et Blanc |
EAN13 | 9781558608412 |
ISBN13 | 978-1-55860-841-2 |
Avantages Eyrolles.com
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