
Mastering Digital 2D and 3D Art
The Artist's Guide to High-Quality Digital Art Creation
Les Pardew, Don Seegmiller - Collection Course Technology
Résumé
Digital art opens the door to new techniques and methods of painting that would be impossible to achieve in traditional art. It eliminates the worry of ruined surfaces, toxic chemicals, and expensive materials and introduces powerful tools that are able to realistically simulate water color, oil paint, and air brush techniques. What used to take artists hours to accomplish can now be completed in a few short steps. Mastering Digital 2D and 3D Art is designed to help the traditional artist make the move to digital media. It includes step-by-step projects that show how to create both 2D and 3D art and offers helpful hints regarding the digital art programs that will most effectively help you meet your objectives.
Learn how to:
- Create digital portrait and figure paintings
- Create digital art from photographs
- Build and texture 3D models
- Light a scene in 3D
L'auteur - Les Pardew
Les Pardew is a video game and entertainment industry veteran with 15 years of experience. His work in the industry includes more than 100 video game titles. He currently serves as president of Alpine Studios, which he founded with Ross Wolfley in the fall of 2000. He was also the founder of Saffire, one of the industry's preeminent game developers. In 1995, Saffire was named by Entrepreneur Magazine as one of America's hottest new companies and in 1999, it was 32nd on the Utah 100 list. Les' career began in video games in 1987 doing animation for Magic Johnson Fast Break Basketball for the Commodore 64. He went on to create art for dozens of major games including Star Wars, Wrestle Mania, NCAA Basketball, Stanley Cup Hockey, Jack Nicholas Golf. He has overseen and participated in the development of many games for the biggest companies in the video game industry, some of which include: NINTENDO OF AMERICA - Nestor's Funky Bowling - Virtual Boy, James Bond 007 - Game Boy, ELECTRONIC ARTS - Cyber Tiger Woods Golf N64, ACCOLADE - Hardball 95 - Genesis
L'auteur - Don Seegmiller
Don Seegmiller is an accomplished digital and traditional artist and illustrator, and the author of Digital Character Design and Painting (1584502320) as well as a part-time faculty member at Brigham Young University, where he teaches figure painting and illustration. He is a major talent in the game industry with many major titles to his credit, including Oddworld: Adventures 2 for the Color Gameboy, Tom Clancy's Rainbow Six for Nintendo 64, and Barbarians for Playstation 2.
Sommaire
- The Computer as an Art Tool
- Photo Manipulation
- Painting on the Computer
- Digital Portrait Painting
- Digital Figure Painting
- 3D Digital Art
- Building 3D Models
- Advanced Modeling Techniques
- Texturing 3D Models
- Lighting the 3D Model
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Thomson |
Auteur(s) | Les Pardew, Don Seegmiller |
Collection | Course Technology |
Parution | 25/01/2005 |
Nb. de pages | 328 |
Format | 19 x 23 |
Couverture | Broché |
Poids | 909g |
Intérieur | Quadri |
EAN13 | 9781592005611 |
ISBN13 | 978-1-59200-561-1 |
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