Résumé
Get ready to explore all that LightWave 3D 8 has to offer! Giving you a firm foundation, LightWave 3D 8 Revealed allows you to master concepts on both a technical and artistic level. Begin by examining the concept behind each task-the goal and the necessary features that are involved. Then go in depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through comprehensive, step-by-step lessons, you'll develop the confidence you need to create amazing animation and graphics using LightWave 3D 8.
Features
- Aimed at the beginner, this book is based on the latest version of Lightwave, a 3D software package that is comparable to, but more affordable, than many others.
- Includes coverage of the new added features of Lightwave, including dynamics, character animation, and several advancements to texturing tools.
- Based on an award-winning interior design and landscape layout that are geared specifically toward creative learners.
- Author offers many years of 3D, teaching, and writing experience that add value and ease for students.
L'auteur - Kelly L. Murdock
Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and Web titles, including nine previous editions of this book, 3ds Max Bible. Other major accomplishments include Google SketchUp Bible, Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, The Official Guide to Anime Studio, Poser 6 and 7 Revealed, 3D Game Animation For Dummies, gmax Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and four editions of the Adobe Creative Suite Bible.
With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He's used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films and games, worked as a freelance 3D artist, and even done some 3D programming. Kelly's been using 3D Studio since version 3 for DOS. Kelly has also branched into training others in 3D technologies. He currently works as a production manager for an upcoming game company.
Sommaire
- Learning the LightWave Interfaces
- Creating and Selecting Objects
- Transforming Objects
- Extending, Duplicating, and Dividing Objects
- Constructing and Detailing Objects
- Surfacing Objects and Mapping Textures
- Using Objects, Cameras, and Lights in the Layout Interface
- Modify Layout Objects
- Animating Objects
- Working with the Graph Editor
- Enabling Dynamics
- Rendering the Scene
- Using LScript
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Thomson - Course Technology |
Auteur(s) | Kelly L. Murdock |
Collection | Revealed |
Parution | 12/04/2005 |
Nb. de pages | 412 |
Format | 23 x 19 |
Couverture | Broché |
Poids | 850g |
Intérieur | Noir et Blanc |
EAN13 | 9781592005826 |
ISBN13 | 978-1-59200-582-6 |
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