Résumé
New for Maya 5!
Updated from the popular Learning Maya | Rendering, this
book will teach you what you need to know when using the
Maya rendering engine and mental ray for Maya. You'll learn
to take advantage of options new in Maya 5, such as
Hardware and Vector Rendering. Get the information you need
to master Caustics and Global Illumination, Final Gather
and HDRI. Learning Maya 5 | Rendering includes an inspiring
photo gallery of images rendered in Maya and mental ray®
for Maya so you can see the types of results you'll learn
to achieve.
Features:
This book will allow you to explore lighting, cameras,
shading networks, and other rendering issues from an
introductory level and will also allow you to explore
advanced concepts in a comfortable format. Each topic is
explored in both theory and practice so that you'll not
only understand the concepts presented, you'll be able to
complete easy-to-follow step-by-step tutorials. In
addition, you'll take advantage of valuable
chapter-by-chapter overviews provided in QuickTime® format
on DVD-ROM. Offered by one of the book's contributors,
Cathy McGinnis, an Alias|Wavefront™ Certified
Instructor, these helpful movies will allow you to gain
additional insight as you work through the book.
With this books you will:
- Create materials and textures.
- Set up lights and cameras.
- Work with shadows and raytracing.
- Learn to control your renders.
- Understand rendering for special effects and compositing.
- Explore Hardware Rendering and vector Rendering.
- Create Caustics and Global Illumination effects.
- Understand Final Gather and HDRI techniques.
- Create Maya and mental ray Shaders.
And much more...
Contents
- Introduction: Learning Maya 5 | Rendering
- Introduction
- Materials
- IPR
- Understanding Shading Networks
- Materials
- Summary
- Textures
- Layered Texture
- Texturing Issues For Animation
- File Texture Filtering
- Displacement Mapping
- Mental Ray For Maya Texturing
- SUMMARY
- Lighting
- Lighting Concepts
- Light Linking
- Lights In Mental Ray For Maya
- Summary
- Cameras
- Camera Basics
- Advanced Camera Attributes
- Matching Live Action
- Clipping Planes
- Mental Ray For Maya Cameras
- Summary
- Shadows
- Shadows
- Maya's Depth Map Shadows
- Depth Map Shadow Details For Each Light Type
- Raytraced Shadows
- Mental Ray For Maya's Shadow Maps
- Mental Ray For Maya's Raytraced Shadows
- Summary
- Raytracing
- Summary
- Controlling Renders
- Anti-Aliasing
- Tessellation
- Summary
- SFX and Compositing
- Light Effects In Maya
- Depth Of Field
- Motion Blur
- Mental Ray For Maya Motion Blur
- Summary
- Hardware Rendering
- Vector Rendering
- Bitmap Format vs. Vector Format
- Render Globals
- Exercise: Character Outline
- Exercise: Working With Fills
- Example: Working With Render Layers
- Summary
- Final Gather & HDRI
- High Dynamic Range Imaging
- Summary
- mental ray® Shaders
- Introduction
- Summary
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Sybex |
Auteur(s) | Alias Wavefront |
Parution | 17/11/2003 |
Nb. de pages | 344 |
Format | 18,7 x 22,7 |
Couverture | Broché |
Poids | 775g |
Intérieur | Noir et Blanc |
EAN13 | 9781894893435 |
ISBN13 | 978-1-894893-43-5 |
Avantages Eyrolles.com
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