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Java for Students
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Java for Students

Java for Students

Douglas Bell, Mike Parr

634 pages, parution le 01/09/2001 (3eme édition)

Résumé

This concise book adopts a visual approach to programming— programs that use graphical images are emphasized throughout to clearly demonstrate all the important programming principles. The authors have been careful to put together a book that covers the powerful features of Java and presents the language to readers as both a fun and useful tool. The authors use a spiral approach to programming concepts; introducing concepts simply early on, then in a more sophisticated way later, (e.g., objects are integrated throughout five chapters).Java for Students emphasizes the use of applets but also shows how to program free-standing applications. There is increased coverage of Swing and a new chapter on Polymorphism — a topic that is key to object orientation. UML is used for all object-oriented diagrams, which helps educates readers about this standard notation used in the real world for developing object-oriented programs. For use by professionals in the fields of computer science, engineering and business whom wish to gain an introduction to Java.

Contents

  • 1. The Scope of Java.
  • 2. A First Java Program.
  • 3. Introductory Graphics.
  • 4. Variables and Calculations.
  • 5. Methods and Parameters.
  • 6. Events.
  • 7. Decisions—if and switch.
  • 8. Repetition—while, for and do.
  • 9. Objects and Classes.
  • 10. Applet Architecture.
  • 11. Inheritance.
  • 12. Calculations.
  • 13. Arrays and Array Lists.
  • 14. Arrays—Two-Dimensional.
  • 15. String Manipulation.
  • 16. Exceptions.
  • 17. Graphical User Interfaces.
  • 18. Free-standing Programs.
  • 19. Files.
  • 20. Graphics and Sound.
  • 21. OO Design.
  • 22. Program Style.
  • 23. Testing.
  • 24. Debugging.
  • 25. Threads.
  • 26. Programming in the Large-Packages.
  • 27. Advanced Object-Oriented Programming—Abstract Classes and Interfaces.
  • 28. Polymorphism.
  • 29. The Swing GUI Components.
  • 30. Java in Context.
  • Appendix A: Java and C++ Differences.
  • Appendix B: Java Libraries.
  • Appendix C: HTML Summary.
  • Appendix D: Widgets and Event Handling.
  • Appendix E: Rules for Name.
  • Appendix F: Keywords.
  • Appendix G: Visibility (Scope Rules).
  • Appendix H: Code Skeletons.
  • Appendix I: UML Summary.
  • Appendix J: Sample Swing Programs.
  • Bibliography.
  • Glossary.
  • Index.

L'auteur - Douglas Bell

Douglas Bell is lecturer at Sheffield Hallam University, where he continues to teach and learn about programming with enthusiasm.

L'auteur - Mike Parr

Mike Parr is lecturer at Sheffield Hallam University, where he continues to teach and learn about programming with enthusiasm.

Caractéristiques techniques

  PAPIER
Éditeur(s) Prentice Hall
Auteur(s) Douglas Bell, Mike Parr
Parution 01/09/2001
Édition  3eme édition
Nb. de pages 634
Format 17,2 x 23,5
Couverture Broché
Poids 1089g
Intérieur Noir et Blanc
EAN13 9780130323774

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