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Fireworks 4 For Dummies
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Librairie Eyrolles - Paris 5e
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Fireworks 4 For Dummies

Fireworks 4 For Dummies

Doug Sahlin

356 pages, parution le 01/04/2001

Résumé

Fireworks 4 for Dummies provides a light-hearted but thorough reference for anyone who want to understand Macromedia's smash-hit graphics tool quickly and in plain English. The author covers each topic simply but in enough detail to make it useful. You'll be able to quickly find any topic you need and get back to work without delay. The book is divided into seven parts, each dealing with a different aspect of Fireworks: drawing, animation, automation including JavaScripting, linking, and exporting.

This book will be a great addition to the libraries of everybody working in Web development, whether for business or as a hobby.

Contents

Introduction

Who Should Buy This Book
Stuff You Oughta Know
How This Book Is Organized
Part I: Fireworks: A Graphic Design Program, Not a 4th of July Sparkler
Part II: Creating Complex Graphics for Fun and Profit
Part III: Making Fireworks Even Hotter: Creating Animations and Dynamic Web Elements
Part IV: The Part of Tens
Icons Used in This Book
Where to Go From Here

Part I: Fireworks: A Graphic Design Program,

Not a 4th of July Sparkler
Chapter 1: Fireworks: A Web Designer's Best Friend
What Is Fireworks, Anyway?
Creating a Fireworks Document
Chapter 2: Finding Your Way in Fireworks
Creating a Document
Creating a Custom Canvas Color
Perusing the Panels
Now you see 'em, now you don't: Hiding panels and other tricks
Creating a custom panel layout
Opening panels
Exploring the Toolbox
Using a tool
Exploring a tool's options
Windows only: Floating a toolbar
Using the Canvas, a Multi-Tabbed Wonder
Using the Launcher bar
The Grid: Your guiding lines
Measuring up with rulers
Creating guides
Changing your point of view
Saving a Document
Making Changes to an Existing Document
Modifying canvas size
Modifying canvas color
Chapter 3: Creating Shapes
Creating Shapely (or Not So Shapely) Shapes
Introducing strokes and fills
Creating rectangles
Creating rounded rectangles
Creating ovals
Creating polygons
Creating stars
Drawing Lines
Drawing arrow-straight lines with the Line tool
Scribbling with the Pencil tool
Painting with the Brush tool
Plotting a path with the Pen tool
Chapter 4 : Fun with Pixels 101: Editing Images
Using Bitmap Images
Importing images into a document
Scanning images into Fireworks
Editing Images
Modifying image size
Cropping documents
Cropping a bitmap in a document
Creating Selections
Pixel roundup at the bitmap corral: Using the Lasso tool
Waving the Magic Wand
Creating rectangular selections
Creating oval selections
Modifying selections
Cloning Images with the Rubber Stamp Tool
Using the Eraser Tool
Creating Special Effects
Merging images
Masking bitmap images
Fun with Filters
Inverting a bitmap's color
Blurring an image
Sharpening an image
Chapter 5: Working with Color
Using Web-Safe Color for the Web
Creating Rainbow Colors with the Color Mixer Panel
Using Color Models
Matching a known color using hexadecimal colors
Matching RGB colors
Matching HSB colors
Matching CMY colors
Coloring Objects with the Swatches Panel
Modifying a color swatch
Sorting swatches
Working with color palettes
Using the Color Table Panel
Chapter 6: Getting the Word Out with Text
Using the Text Tool
Making Text Pretty with the Text Editor
Selecting a text font
Adjusting the text size
Creating colorful text
Styling text
Adjusting kerning
Adjusting text spacing
Aligning text
Scaling text horizontally
Shifting the baseline
Editing text
Attaching Text to a Path
Attaching text to a path
Aligning text along a path
Offsetting text along a path
Changing the orientation of text along a path
Tricks with Text
Applying special effects to text
Converting text to editable objects

Part II: Creating Complex Graphics

for Fun and Profit
Chapter 7: Creating Line and Outline Styles
Introducing the Stroke, a Line by Any Other Name
Creating Line and Outline styles with the Stroke panel
Selecting a stroke category
Selecting a stroke color
Selecting a stroke name
Modifying a stroke
Creating Strokes with Digital Tablets
Creating Pressure Effects with a Mouse
Modifying a Stroke with the Scrubber Tool
Creating Your Own Custom Stroke of Genius
Editing a stroke
Saving a stroke
Chapter 8: Coloring Solid Objects with Fills
Introducing Fills
Creating a fill
Filling an object with a pattern
Graduating to Gradients
Applying gradient fills
Editing gradient fills
Saving a gradient
Applying Color with the Paint Bucket Tool
Applying fills with the Paint Bucket tool
Editing a fill with the Paint Bucket tool
Using the Object Panel
Controlling an Object's Transparency
Chapter 9: Scaling, Moving, and Rotating Objects
Get a Move On, Little Object
Selecting an object
Moving an object
Resizing an object
Rotating an object
Changing an object's center point
Skewing an object
Distorting an object
Transforming Objects with the Info Panel
Transforming Objects with Numerical Precision
Using the Numeric Transform command
Rotating objects with the Numeric Transform command
Flipping Objects
Aligning Objects
Arranging Objects
Chapter 10: Modifying, Reshaping, and Arranging Objects
Putting a New Twist on an Old Path
Modifying a path with the Subselection tool
Adding and deleting points
Converting points
Reshaping a path with the Reshape Area tool
Reshaping a path with the Freeform tool
Using the Knife tool
Reducing points in a path
Using the Redraw Path tool
Combining Objects with Path Commands
Joining objects for life with the Union command
Creating cross-town traffic with the Intersect command
Subtracting Object B from Object A with the Punch command
Organizing Artwork with Groups
Creating groups
Editing groups
Organizing Objects with Layers (It All Stacks Up)
Using the Layers panel
Adding layers
Arranging the pecking order of layers
Chapter 11: Creating Special Effects
Transforming Vector Objects with the Effects Panel
Adding additional effects to an object
Deleting effects
Changing the order of effects
Applying Effects to Bitmap Images
Adjusting a bitmap's color characteristics
Adjusting a bitmap's curves
Inverting a bitmap's colors
Sharpening a bitmap's image
Using Effects for Both Bitmap and Vector Images
Beveling an object
Embossing an object
Creating a glow
Creating a drop shadow
Blurring an object
Editing effects
Using Photoshop Plug-ins in Fireworks
Chapter 12: Optimizing Artwork for Export
Understanding Image Formats
Understanding Resolution
Using the Document Window (WYSIWYG)
Optimizing Your Images for the Internet
Working with GIF images
Interlacing a GIF image
Working with JPEG images
Using Selective JPEG quality
Using Progressive JPEG
Selecting the optimal optimization setting
Chapter 13: Creating Reusable Artwork
Understanding Symbols and Instances
Getting to Know Symbol Types
Creating Reusable Graphic Symbols
Creating symbols from scratch
Converting objects to symbols
Using the Library to Store Your Symbols
Creating instances of symbols
Adding symbols to the Library
Managing the Library
Editing symbols
Importing symbols
Exporting symbols
Using the Styles Library

Part III: Making Fireworks Even Hotter: Creating Animations and Dynamic Web Elements

Chapter 14: Creating Animations
Creating Animated Symbols
Creating a reusable animation: The animation symbol
Editing an animation symbol
Creating Action with Frames
Adding frames
Duplicating frames
Moving selected objects from one frame to another
Naming frames
Deleting frames
Arranging frames
Animating Objects
Tweening Symbol Instances
Animating Images
Animating still images
Animating a series of images or an image sequence
Determining Frame Delay
Using Onion Skins to Preview Animation Frames
Previewing and Editing Animations
Chapter 15: Creating Animated Banners and Graphics
Getting a Handle on File Size
Getting the skinny on bandwidth
Choosing colors
Creating Animated Banners for Web Pages
Setting up the banner
Planning the action
Determining the time delay between frames
Animating text
Linking the banner
Creating Animated GIFs for Web pages
Creating the background
Creating the animation
Looping an Animation
Working with Transparent Color
Matching the canvas and background colors
Matching the canvas color to a background image's color
Chapter 16: Creating Image Hotspots and Internet Links
Creating an Image Map with Hotspots
Assigning a hotspot to an object
Creating multiple hotspots
Creating rectangular hotspots
Creating circular hotspots
Creating polygonal hotspots
Linking a URL to a hotspot
Assigning a hotspot to an image
Slicing Images
Creating slices
Optimizing slices
Using the URL Panel
Adding URLs
Deleting URLs
Creating URLs for an entire site
Saving a URL library
Managing URLs
Chapter 17: Creating Interactive Web Pages
Creating Buttons
Rolling out the rollover state
Creating buttons with multiple states
Using onion skinning
Using the Link Wizard
Changing a button's export settings
Adding a link to a button
Adding messages to browser status bars
Creating a Navigation Bar -- Without a Compass
Creating a Pop-Up Menu
Using the Behaviors panel
Swapping Images
Chapter 18: Exporting Images
Previewing the Export
Using the Export Preview window
Previewing the export in a Web browser
Previewing the document with different browsers
Exporting for the Web Made Easy
Setting slicing and HTML options
Exporting image maps
Exporting images in other formats
Using the Export Wizard

Part IV: The Part of Tens

Chapter 19: Ten Ways to Turbocharge Fireworks
Creating a Style
Making a Batch of Fireworks Goodies
Writing a Script
Creating Custom Patterns
Pasting Attributes
Creating Your Own Special Effects
Creating Custom Palettes
Creating Seamless Tiles
Finding and Replacing
Using the Project Log
Chapter 20: Ten Fireworks Tips and Tricks
Creating Typewriter Text
Animating Special Effects
Using the Eye Candy Bevel Boss Filter
Using the Eye Candy Marble Filter
Using the Eye Candy Motion Trail Filter
Creating Cut-Out Text
Creating Fading Text
Creating a Text Image Mask
Attaching Text to Both Sides of an Elliptical Path
Creating a Shadow Box
Chapter 21: Top Ten Internet Sources for Fireworks
Macromedia Fireworks Support Center
Playing With Fire
Id Est
Web Monkey
Matt's Script Archives
Lynda.com
Project Fireworks
Gif Foundry
BrowserWatch
Pretty Lady
The JavaScript Source
Fireworks FAQ and Extension Database

Appendix

L'auteur - Doug Sahlin

Doug Sahlin is an author, graphic designer, and Web site designer living in Central Florida. He is the author of ten books on computer graphics and Web design including Fireworks 4 For Dummies, Macromedia Flash MX ActionScript For Dummies, and Flash MX ActionScript for Designers. His articles and tutorials have appeared in national publications and have been featured at Web sites devoted to graphics and Web designs. While he's busy writing, Doug's steadfast companion and social secretary, Niki the Cat, occupies a small sliver of sunlight beside the computer. When he's not busy writing, Doug designs Web sites for his clients. When he manages to find a spare moment away from the computer, Doug enjoys photography, music, or curling up with a good book.

Caractéristiques techniques

  PAPIER
Éditeur(s) IDG
Auteur(s) Doug Sahlin
Parution 01/04/2001
Nb. de pages 356
Format 18,7 x 23,5
Couverture Broché
Poids 656g
Intérieur Noir et Blanc
EAN13 9780764508042

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