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Discover Delphi
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Discover Delphi

Discover Delphi

Programming principles explained

Shirley Williams - Collection ICSS

384 pages, parution le 23/09/1998

Résumé

Suitable both for beginners and more experienced programmers, Discover Delphi
provides a complete and user-friendly introduction to programming with this accessible,
prize-winning language. Supported by a wealth of screen shots, examples, quizzes and
exercises, the book harnesses the unique nature of Delphi to enable the reader to
acquire fundamental programming skills while learning to design and produce attractive
Graphical User Interfaces (GUls).
Guiding the reader through the chief features of Delphi's underlying language, Object
Pascal, the authors introduce key programming concepts in tandem with essential Delphi
components and their important methods, properties and events. Discover Delphi develops
the skills needed not only to program within the Delphi environment but also to go on and
learn other imperative and object-based languages.
Discover Delphi offers unequalled support to the Delphi learner, including:
  • Objectives and summaries at the beginning and end of each chapter
  • Over 140 screen shots
  • An abundance of complete class-tested examples throughout the text
  • End-of-chapter quizzes and answers
  • Practical and relevant end-of-chapter exercises (solutions available online)
  • Glossary of key terms and language features
  • Special appendix on debugging aids and techniques
  • Suitable for use with all versions of Delphi

Based on successfully used course material, Discover Delphi is an ideal text for a first year programming course in Delphi. It is also suitable for other introductory programming courses across a range of student disciplines and perfect as an individual self-study guide and reference.

Table of contents :



Introduction to Delphi

Compiling and Running

First Forms and Buttons

Menus

Arithmetic and Strings

Handling Numbers and Characters

Edit Boxes and Labels

Conditionals

The IF and CASE statements

Message boxes

Input Boxes

Counted Loops

FOR statements

Using the canvas

Elementary graphics

More Loops

While and repeat

WinCrt

Files and Memo boxes

Arrays

1D and multidimensional arrays

StringGrid and Drawgrid

Scope

Width and visibility

Multiple forms including About boxes

Procedures and Functions

User defined procedures and functions

List boxes

Recursion

Objects

Classes, sections including: private and public

Creators and Destructors, stopping memory leakage

Components

Error and exception handling

Essential handling

Drag and drop

Set types

User defined Enumerated types and sets

Radio buttons, check boxes

Units

Building libraries

Interface, initialisation

Pointers

Dereferencing and pointers

Linked lists and other structures

Moving on

Interacting with other Windows applications, other programming languages

OLE, Visual and non-visual programming

Caractéristiques techniques

  PAPIER
Éditeur(s) Addison Wesley
Auteur(s) Shirley Williams
Collection ICSS
Parution 23/09/1998
Nb. de pages 384
EAN13 9780201342864
ISBN13 978-0-201-34286-4

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