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Director 6 For Windows
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Director 6 For Windows

Director 6 For Windows

Visual quickstart guide

Andre Persidsky - Collection Visual Quickstart Guide

272 pages, parution le 18/06/1997

Résumé

This is an easy-access guide to Director as it functions in the Windows environment, covering all the features of Director, version 6.

Table of contents :

  Chapter 1:  Basics                               1
    Introduction                                   1
    The Director screen and main windows           2
    Menus                                          4
    Hardware requirements                          8
    Director's Toolbar                             9
    Shortcut menus                                 9
    Keyboard shortcuts                             9
    Start Director                                 10
    New                                            10
    Open                                           10
    Save a Movie                                   11
    Save a Compact                                 11
    Revert                                         11
    Update Movies                                  12
    The Help window                                14
    General Preferences                            15
    Movie Properties                               15
  Chapter 2:  How Director Works                   17
    Creating movies                                17
    Cast window                                    17
    Create cast members in the paint window        18
    Place a cast member onto the stage             19
    Frames                                         19
    Score window                                   20
    Place a cast member into the score             20
    Animation                                      21
    Control Panel                                  22
    Movie example                                  22
    Lingo and interactivity                        23
  Chapter 3:  Cast Windows                         25
    Cast windows                                   25
    Cast member types                              26
    Cast window buttons                            26
    Cast window preferences                        27
    Importing cast members                         28
      Image options for bitmap cast members        29
      Linking to a file                            30
    Multiple casts                                 31
      Open a specific cast window                  31
      Internal and External Casts                  31
      Create a new cast                            32
      Open an external cast                        32
      Save an external cast                        32
      Link an external cast to current movie       33
      Change and view properties of a cast         33
    Managing cast members                          34
      Get and set cast member properties           34
      Change a bitmap cast member's size           35
      Duplicate a cast member in a cast window     36
      Delete a cast member from a cast window      36
      Delete cast members not used in the score    37
      Reposition cast members in a cast window     38
      Name a cast member in the cast window        39
      Find a cast member by its name               40
      Find a cast member by its color palette      41
      Sort cast members in a cast window           42
  Chapter 4:  Score and Sprite Basics              43
    Score window                                   43
    Frames                                         44
    Playback head                                  44
    Score channels                                 45
    Sprite Basics                                  46
      Create a sprite                              47
      Change default sprite span duration          48
      Selecting a sprite                           48
      Reposition a sprite on the stage             49
      Move a sprite to a new score location        49
      Shorten or lengthen a sprite's span          49
      duration
      Extend a sprite                              50
      Cut and paste sprites in the score           50
      Join sprites                                 51
      Edit individual sprite frames                51
      Insert frames in the score                   52
      Remove a frame from the score                52
      Foreground/background order of sprites       52
      Change foreground/background order           52
    Changing Sprite Properties                     53
      Open the Sprite Properties dialog box        53
      Open the Sprite Inspector window             53
      View sprite properties on the stage          54
      Resize a sprite                              55
      Set the blend percentage of a sprite         56
      Set a sprite's trails property               56
      Make sprites moveable during playback        57
      Make field sprites editable during           57
      playback
      Set an ink effect for a sprite in the        58
      score
      Align sprites                                61
      Align sprites to the grid                    61
      Tweak sprites                                62
    Score window viewing Features                  63
      Score buttons                                63
      View multiple score windows                  63
      Show or hide keyframes                       64
      View sprite labels in the score              64
      Change display option for sprite labels      64
      Turn a channel on/off                        65
      Use Director 5 style score display           65
    Markers                                        66
      Create a marker                              66
      Reposition a marker                          66
      Delete a marker                              66
      Annotate markers in the markers window       67
  Chapter 5:  Animating Sprites                    69
    Animation Techniques                           69
    Tweening                                       69
      Create a keyframe within a sprite            70
      Tween the path of a sprite                   71
      Reposition keyframes in the score            73
      View and adjust the path of a sprite         73
      Add curvature to a sprite's tweened path     74
      Create a circular path for a sprite          74
      Accelerate or decelerate a sprite            75
      Smooth out speed changes                     76
      Tween the size of a sprite                   76
      Tween the blend property                     77
      Tween the foreground/background color        78
    Step Recording                                 79
      Step record                                  79
    Real-Time Recording                            80
    Creating Animated Sequences                    82
      Exchange a cast member within a sprite       82
      Cast to Time                                 83
      Space to Time                                84
      Paste Relative                               85
      Reverse a sequence                           85
    Film Loops                                     86
      Create a film loop                           87
      Real-time record with a film loop            88
      Tweening with a film loop                    88
  Chapter 6:  Control Panel                        89
    Control panel buttons                          89
    Control panel indicators                       91
      Frame Counter                                91
      Tempo Display                                91
      Actual Tempo                                 92
      Compare set tempo to actual tempo            92
      Tempo Mode button                            93
      Actual Tempo Mode button                     93
  Chapter 7:  Paint Window                         95
    The paint window                               95
    Link between paint and cast windows            96
    Show or hide rulers, paint tool palette        97
    Paint tool palette                             98
      Lasso and Marquee tools                      98
      Select artwork with the Marquee              98
      Marquee tool options                         99
      Select artwork with the Lasso                100
      Lasso options                                101
      Registration Points                          102
      Eraser                                       103
      Hand tool                                    103
      Magnifying glass                             103
      Eyedropper                                   103
      Paint Bucket                                 103
      Pencil                                       103
      Text tool                                    104
      Air Brush                                    104
      Paint Brush                                  104
      Arc tool                                     104
      Line tool                                    105
      Shape tools                                  105
      Set width of a line or border                106
    Ink Effects in the paint window                107
    Colors, patterns, and gradients                110
      Foreground color                             110
      Background color                             111
      Gradient destination color                   111
      Switch a color in a cast member              111
      Choose a pattern                             112
      Edit or create a pattern                     112
      Copy custom patterns to and from Scrapbook   113
      Create a gradient                            114
      Gradient settings                            115
    Tiles and brush shapes                         118
      Create a tile from a cast member             118
      Choose a Paint Brush shape                   120
      Edit a Paint Brush shape                     121
      Adjust the Air Brush spray pattern           123
      Choose an Air Brush shape                    124
    Effects toolbar                                125
      Rotate                                       125
      Flip horizontal, vertical                    126
      Distort                                      126
      Other effects                                127
      Auto Distort                                 128
    Ink masks                                      129
    Onion skinning                                 131
    Image filters                                  133
  Chapter 8:  Tool Palette                         135
    Text tool                                      135
    Field tool                                     135
    Line tool                                      136
    Shape tools                                    136
    Button tools                                   136
    Foreground and background color chips          137
      Set color of lines or shapes                 137
      Set color of text on stage                   137
      Set color in text and script windows         138
      Set color of sprites                         138
    Pattern chip                                   138
    Line width selector                            138
  Chapter 9:  Color in Director                    139
    Color in Director                              139
    Color depth                                    140
      Movie color depth                            140
      Cast member color depth                      141
    Color palettes                                 142
      Current color palette                        143
      Cast members and color palettes              143
    Assigning palettes to frames & cast members    144
      Set a default color palette                  144
      Set current palette in palette channel       145
      Set palette transition over a single frame   146
      Set palette transition over frames           147
      Import color palettes into Director          148
      Remap cast members to different palettes     149
      Remap cast members on stage                  150
    Create an optimal color palette                151
    Creating custom color palettes                 156
      Duplicate a color palette                    156
      Edit colors in the color palettes window     156
      Copy and paste colors in a palette           158
      Blend colors within a palette                159
      Eyedropper tool                              160
      Transition Xtras                             224
      Xtra cast members                            224
      Lingo Xtras                                  225
      Tool Xtras                                   225
      Developing Xtras                             225
      Xobjects                                     225
  Chapter 18:  Drag and Drop Behaviors             227
    Behaviors                                      227
    Open the Behavior Library                      228
    Assigning Behaviors                            228
      Assign a behavior to a sprite                228
      Assign a behavior to a frame                 229
    Behavior Inspector                             229
      Modify an existing behavior                  230
      Change the order of assigned behaviors       230
      Create a new behavior                        231
      Re-enter parameters for an assigned          231
      behavior
      Edit a behavior in a script window           231
Appendix A:  Glossary                              233
Appendix B: Keyboard Shortcuts                     237
Index                                              241

L'auteur - Andre Persidsky

Andre Persidsky wrote four previous editions of the Director QuickStart Guide, and co-authored Ray Dream Studio 5: Visual QuickStart Guide for Windows and Macintosh. A writer and product designer, he contributes articles to several computer magazines. Mark Schaeffer has more than 20 years experience as a producer of educational and training materials in print, video, and computer-based media. He has created interactive demos for Apple and Compaq, and video animation for educational publishers such as Houghton Mifflin and McGraw-Hill. He has taught Director, Flash, Photoshop and Premiere at the Center for Electronic Arts, Golden Gate University, the University of San Francisco, and San Francisco State University.

Caractéristiques techniques

  PAPIER
Éditeur(s) Peachpit Press
Auteur(s) Andre Persidsky
Collection Visual Quickstart Guide
Parution 18/06/1997
Nb. de pages 272
EAN13 9780201688962

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