Résumé
For professional illustrators and designers making the leap
from pen and ink to digital, and for students and novices
trying their hand at comix creation, every step of the
process is covered from creating 3D art & effects,
compositing, and text, to storyboarding, script writing,
and marketing your comix!
Key Features
- Details how to integrate digital elements, new media looks,
and special effects while preserving your personal
style.
- Uses various comix themes throughout from fantasy and
adventure to instructional.
- Covers popular 30 programs fur all aspects of comic
creation including Poser, Amorphium, Photoshop,
Illustrator, Freehand. After Effects, page layout
application hints, and a variety of other 30
programs.
- In-depth look at traditional and non-traditional archetypal
characters
About the CD
CD-ROM (Mac/Windows) includes a library of ready-to-use
comix elements, a variety of characters, backgrounds, and
the files for the sample comix pages covered in the book.
Also includes a demo of Poser 4.
Contents
- What are Comix ?
- 3D Variations
- What you'll need
- First comes the story
- Comix storyboard and work play
- Character design and creation
- Poser personas
- Playing dress-up
- Props
- Environments
- Text matters
- Lighting and the camera
- Composing the mix
- Great 3D comix F/X!
- Word balloons and frames
- Color plate details
- Media looks
- More character resources
- Marketing and presentation method
L'auteur - Shamms Mortier
R. Shamms Mortier has written a number of successful books including The Bryce 3D Handbook, The Poser 4 Handbook, Creating 3D Comix, contributes to a variety of industry magazines, and is a regular contributor to the Graphics Resource Club.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Charles River Media |
Auteur(s) | Shamms Mortier |
Parution | 22/06/2000 |
Nb. de pages | 534 |
Format | 18,7 x 23,5 |
Couverture | Broché |
Poids | 1022g |
Intérieur | Noir et Blanc |
EAN13 | 9781886801929 |
Avantages Eyrolles.com
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