Résumé
Whether you're an illustrator, designer, or an engineering or architectural professional, this resource delivers expert guidance for mastering a variety of illustration techniques-plus all the support information you'll need to confidently operate every facet of this powerful illustration program. Produce beautiful graphic images that can be used in print and on the Web. Discover new and refined tools to produce awesome artwork more quickly than ever. Learn from an award-winning artist through tutorials, and master universal graphics and illustration techniques that will be useful for years to come.
Inside, learn to use and master the features and tools of CorelDRAW!
- Execute hundreds of professional user tips,
workarounds, and drawing techniques from a CorelDRAW
master
- Harness the drawing power of dynamic effects like
blends, drop shadows, transparencies, contours,
distortions, envelopes, and effect presets
- Link text to paths and objects, use conglomerated
writing tools, and support text in multiple languages
- Personalize user interface settings for greater access
to your most-used tools and features
- Improve your online or print designs using professional
techniques
- Apply and integrate multiple effects including bitmap
filters, vector drawing, 3D effects, color resources, and
more
- Expand your online creativity by incorporating Corel
R.A.V.E. for Web animation
- BONUS! CD features 6 special-edition PDF chapters, tutorial files and trial software - plus scripts, templates, clip art, brushes and spray lists, bitmap frames, and animated GIFs you can use in the book's examples
Contents
- Part I: Draw 10 Quick Start Guide.
- Chapter 1: Installing and Getting Help.
- Chapter 2: What's New in DRAW 10?
- Chapter 3: Using DRAW 10's Interface.
- Chapter 4: Working with DRAW 10 Files.
- Part II: Getting Started with CorelDRAW
10.
- Chapter 5: Setting Page and Document Options.
- Chapter 6: Setting Rules, Grids, and Guidelines.
- Chapter 7: Viewing Documents.
- Chapter 8: Selecting and Manipulating Objects.
- Part III: Working with Object Tools.
- Chapter 9: Drawing Basic Shapes.
- Chapter 10: Drawing with Line Tools.
- Chapter 11: Slicing, Dicing, and Shaping Objects.
- Chapter 12: Working with Layers and Object
Styles.
- Chapter 13: Organizing Drawing Elements.
- Part IV: Working with Text.
- Chapter 14: Using Artistic and Paragraph Text.
- Chapter 15: Linking Text to Paths and Objects.
- Chapter 16: Using Writing Tools.
- Part V: Applying Colors Fills and
Outlines.
- Chapter 17: Applying Outline Pen Options.
- Chapter 18: Working with Color Fills.
- Chapter 19: Using Draw's Color Resources.
- (and more...)
L'auteur - Steve Bain
Steve Bain is an award-winning technical illustrator,
author and writer. He has worked in the print and
communication industry for nearly two decades, and has been
using digital software since the early 1980's. He was one
of the first digital artists to use early Macintosh and
Windows based illustration and publishing software.
Steve continues illustrating and writing for communication,
print and the World Wide Web. He is author of Special
Edition, Using CorelDRAW! 6 and Looking Good Online. He is
also a monthly contributor to Canada Computes, Corel
Magazine, The CorelDRAW! Journal, The Illustrator Journal,
and Applied Arts Magazine, and several technology and
illustration-related publications in North America and
Europe.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Mc Graw Hill |
Auteur(s) | Steve Bain |
Parution | 01/12/2000 |
Nb. de pages | 878 |
Format | 18,7 x 23 |
Couverture | Broché |
Poids | 1861g |
Intérieur | Noir et Blanc |
EAN13 | 9780072130140 |
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