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COM/DCOM Primer Plus
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COM/DCOM Primer Plus

COM/DCOM Primer Plus

John Cadman - Collection The Waite Group's

550 pages, parution le 01/01/1999

Résumé

The Waite Group's COM/DCOM Primer Plus delivers a combination of COM/DCOM theory and practice; it explains APIs and interfaces with coded examples that will enable the reader to completely absorb the essentials of programming in COM. This approach to learning COM/DCOM promises to be the most effective way to learn and implement COM/DCOM software components in a real-world business environment. Readers will learn how to create and use interfaces, packaging functionality in binary objects that can access each other despite having been written in different languages, to create software and roll out new releases at a competition-killing pace! The vast majority of code examples in The Waite Group's COM/DCOM Primer Plus have been hand-coded from scratch vs. using Wizards, which gives readers a solid and sustaining understanding of COM/DCOM programming.
  • Hands-on guidance on how to construct real-world business software components using Microsoft's Component Object Model (COM) and Distributed Component Object Model (DCOM), the breakthrough technologies behind Microsoft's Windows DNA!
  • C/C++, Visual Basic and Java developers will look to this book to receive a thorough grounding in all the essential concepts and practical implementations required to do true COM/DCOM programming
  • No wizards here! Readers will be taught COM/DCOM programming by learning how to navigate and manipulate the technical infrastructure on which their programs are built

Table of contents

Introduction: Setting Off on the Right Foot
Who Should Read This Book
Book Conventions
Chapter Outline
Programming Conventions
What You Will Need
Chapter 1: An Overview of Microsoft's Object Technologies
Sifting Through the Acronyms: COM, DCOM, OLE, and ActiveX
The Evolution of Component Technology
Understanding OLE
An Overview of ActiveX
Distributed COM (DCOM)
Summary
Chapter 2: The Object Revolution
Objects and Classes
What It Means to Be Object-Oriented
Abstract Base Classes
Class Objects
Looking at Objects from a C++ Perspective
Looking at Objects from a COM Perspective
Inheritance in COM
Summary
Chapter 3: Building COM Objects and Interfaces
Getting Your Hands Dirty with Low-Level COM
Clients and Servers
Identify Your Classes with GUIDs
The HRESULT Return Type
Anatomy of an Interface
Exploring IUnknown
Summary
Chapter 4: Implementing a COM Client and Server
Introducing the World's Most Trivial Sample Program: Fortune1
The Fortune2 Sample Program
Building the IFortuneTeller Interface
Unicode and Internationalized Strings
CFortuneTeller Rebuilt as ComFortuneTeller
The ComFortuneTellerFactory Class
Completing the In-Process Server
Building the Client
Registering the Server
Summary
Chapter 5: COM Programming with MFC
An Introduction to the MFC
MFC and OLE/ActiveX
The ActiveX Template Library
Schizophrenic Components and Their Multiple Interfaces
Multiple-Interface Support Is Not Aggregation
Multiple Interfaces and Multiple Inheritance
Exposing Multiple Interfaces by Using Nested Classes
Summary
Chapter 6: Using Aggregation to Simulate Inheritance
What Does Aggregation Do for Us?
Aggregation, MFC-Style
Building the Robot Component
Aggregation in Action: The NoisyRobot Component
Summary
Chapter 7: Breaking the Process Boundary Using Local Servers
Why Build a Local Server?
Interface Definition Language
Writing the Custom Component IDL File
Integrating MIDL with the Developer Studio
The COM Pizza Order-Taking Wizard
Summary
Chapter 8: Building COM Objects Using the ActiveX Template Library
Welcome, ATL!
The ATL Architecture
The New ATL Version of PizzaOrderTaker
Registry Scripting and the Registrar
Adding the New Wizard Configuration Entry
Summary
Chapter 9: A Distributed Objects Overview
The Evolution of Distributed Systems
Distributed COM
Summary
Chapter 10: Security
The Security Support Provider Interface
An Overview of NT Security
COM Security
COM Object Identity
Processwide Security
Security Blankets and Impersonation
DCOM and CAPI
Summary
Chapter 11: Using Different COM Threading Models
Thread Functions
Thread Types
Thread Synchronization
The COM Threading Model
Summary
Chapter 12: Automation Unveiled
Automation Clients (Controllers) and Servers
Automation Features
Automation and Events Support
Automation Support in MFC
Automation Support in ATL
Special-Meaning DispIDs
Summary
Chapter 13: Using Distributed Objects
Remote Object Instantiation
Designing the Distributed Object Application
The Distributed Pizza-Ordering System
Summary
Index

Caractéristiques techniques

  PAPIER
Éditeur(s) Sams
Auteur(s) John Cadman
Collection The Waite Group's
Parution 01/01/1999
Nb. de pages 550
EAN13 9780672314926

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