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Beginning Programming
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Librairie Eyrolles - Paris 5e
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Résumé

A common misconception about programming is that it can only be done on a professional level by someone with years of experience. This book proves exactly the opposite and provides nonprogrammers with assistance in learning the programming basics that will enable them to eventually become professional developers or programming hobbyists.

Written for anyone who wants to learn to program but who doesn't have a background in the field, this hands-on guide explains programming through numerous examples in a variety of languages, including C++, Java, VBScript, and JavaScript. All the tools and materials you need are either easily available on the Internet or already installed on your computer. By the time you finish the book, you will have a solid foundation for proficiency in programming computers to perform a diverse number of functions and tasks.

What you will learn from this book

  • How computers read, store, and process code
  • The various essential tools necessary to become an effective programmer
  • Key concepts in programming that are consistent from one programming language to another
  • How to create, modify, and delete files and folders
  • Best techniques for making your applications easy to use
  • Ways to spot and eliminate errors in code
  • How text editors, compilers, and other utilities make coding easier

Who this book is for

This book is for novices who want to learn to program but have little or no programming knowledge or experience.

L'auteur - Katie Kingsley-Hughes

Kathie Kingsley-Hughes has authored several technical/programming books and contributes regularly to a variety of forums on GPS and other high-tech outdoor devices. A zealous hiker, backpacker, and geocacher, she is rarely seen without her GPS (and usually a digital camera, spare batteries, sleeping bag, and similar survival gear!)

Sommaire

  • What Is Programming?
  • Why Learn to Program?
  • How Computers "Read" Code
  • From Concepts to Code - The Language of Code
  • The Tools for Programming
  • Simple Coding
  • The Structure of Coding
  • Problem Solving
  • Debugging
  • Interface
  • Putting It All Together
  • Interacting with Files
  • The Windows Registry
  • Organizing, Planning, and Version Control
  • Compiling Code and Alternatives to Compiling
  • Distributing Your Project
  • Appendix A: Glossary
  • Appendix B: Web Resources
Voir tout
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Caractéristiques techniques

  PAPIER
Éditeur(s) Wrox Press
Auteur(s) Adrian Kingsley-Hughes, Katie Kingsley-Hughes
Collection Programmer to Programmer
Parution 04/05/2005
Nb. de pages 458
Format 18,5 x 23,5
Couverture Broché
Poids 712g
Intérieur Noir et Blanc
EAN13 9780764584060
ISBN13 978-0-7645-8406-0

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