Résumé
This book deals with objects and object-oriented development with Visual Basic 6. It explains why object-oriented programming is so important today and how its use can simplify the development process as a whole. It leads the reader into the realm of actual development by using real-world examples to demonstrate the sort of problems that programmers come up against everyday. What's Great About this Book?
Who is this Book for?This book is for Visual Basic programmers who have a grasp of the fundamentals of Visual Basic and want to learn how to do object-oriented development. This book is ideal for aspiring programmers with intermediate ability who wish to tackle ideas that are more complex. |
Summary of ContentsIntroducing Objects Developing Objects Object Hierarchies Objects and ActiveX components and controls Advanced ActiveX controls Object Persistence Object Orientated Design Coding Objects to Design Business and Utility Objects Plus Case studies and examples |
L'auteur - Richard S. Wright
teaches 3D graphics programming at Full Sail in Orlando, Florida, and is a former Real 3D representative to the OpenGL Architecture Review Board. Author of the first edition of the OpenGL SuperBible, Richard is also the founder and President of StarStone Software Systems, Inc., and creator of Eye of the Storm, an online, interactive, 3D hurricane and storm tracking system.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Wrox Press |
Auteur(s) | Richard S. Wright |
Parution | 17/11/1998 |
Poids | 965g |
EAN13 | 9781861001726 |
Avantages Eyrolles.com
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