An Introduction to NURBS: With Historical Perspective
Résumé
The latest from a computer graphics pioneer, An Introduction to NURBS is the ideal resource for anyone seeking a theoretical and practical understanding of these very important curves and surfaces. Beginning with Bezier curves, the book develops a lucid explanation of NURBS curves, then does the same for surfaces, consistently stressing important shape design properties and the capabilities of each curve and surface type. Throughout, it relies heavily on illustrations and fully worked examples that will help you grasp key NURBS concepts and deftly apply them in your work. Supplementing the lucid, point-by-point instructions are illuminating accounts of the history of NURBS, written by some of its most prominent figures.
Whether you write your own code or simply want deeper insight into how your computer graphics application works, An Introduction to NURBS will enhance and extend your knowledge to a degree unmatched by any other resource.
Features:
- Presents vital information with applications in many different areas: CAD, scientific visualization, animation, computer games, and more.
- Facilitates accessiblity to anyone with a knowledge of first-year undergraduate mathematics.
- Details specific NURBS-based techniques, including making cusps with B-spline curves and conic sections with rational B-spline curves.
- Presents all important algorithms in easy-to-read pseudocode-useful for both implementing them and understanding how they work.
- Includes complete references to additional NURBS resources.
Contents
Preface
Chapter 1 - Curve and Surface Representation
- 1.1 Introduction
-
- 1.2 Parametric Curves
- Extension to Three Dimensions
- Parametric Line
- 1.3 Parametric Surfaces
- 1.4 Piecewise Surfaces
-
- 1.5 Continuity
- Geometric Continuity
- Parametric Continuity
-
Historical Perspective - Bezier Curves: A.R. Forrest
Chapter 2 - Bezier Curves
-
- 2.1 Bezier Curve Deffnition
- Bezier Curve Algorithm
- 2.2 Matrix Representation of Bezier Curves
- 2.3 Bezier Curve Derivatives
- 2.4 Continuity Between Bezier Curves
-
- 2.5 Increasing the Flexibility of Bezier Curves
- Degree Raising
- Subdivision
-
Historical Perspective - B-splines: Richard F. Riesenfeld
Chapter 3 - B-spline Curves
-
- 3.1 B-spline Curve Deffnition
- Properties of B-spline Curves
- 3.2 Convex Hull Properties of B-spline Curves
- 3.3 Knot Vectors
-
- 3.4 B-spline Basis Functions
- B-spline Curve Controls
- 3.5 Open B-spline Curves
- 3.6 Nonuniform B-spline Curves
- 3.7 Periodic B-spline Curves
- 3.8 Matrix Formulation of B-spline Curves
-
- 3.9 End Conditions For Periodic B-spline Curves
- Start and End Points
- Start and End Point Derivatives
-
- Controlling Start and End Points
- Multiple Coincident Vertices
- Pseudovertices
- 3.10 B-spline Curve Derivatives
- 3.11 B-spline Curve Fitting
-
- 3.12 Degree Elevation
- Algorithms
-
- 3.13 Degree Reduction
- Bezier Curve Degree Reduction
- 3.14 Knot Insertion and B-spline Curve Subdivision
-
- 3.15 Knot Removal
- Pseudocode
- 3.16 Reparameterization
-
Historical Perspective - Subdivision: Tom Lyche, Elaine Cohen and Richard F. Riesenfeld
Chapter 4 - Rational B-spline Curves
-
- 4.1 Rational B-spline Curves (NURBS Curves)
- Characteristics of NURBS
-
- 4.2 Rational B-spline Basis Functions and Curves
- Open Rational B-spline Basis Functions and Curves
- Periodic Rational B-spline Basis Functions and Curves
- 4.3 Calculating Rational B-spline Curves
- 4.4 Derivatives of NURBS Curves
- 4.5 Conic Sections
-
Historical Perspective - Rational B-splines: Lewis C. Knapp
Chapter 5 - Bezier Surfaces
- 5.1 Mapping Parametric Surfaces
-
- 5.2 Bezier Surfaces
- Matrix Representation
- 5.3 Bezier Surface Derivatives
- 5.4 Transforming Between Surface Descriptions
-
Historical Perspective - Nonuniform Rational B-splines: Kenneth J. Versprille
Chapter 6 - B-spline Surfaces
- 6.1 B-spline Surfaces
- 6.2 Convex Hull Properties
- 6.3 Local Control
- 6.4 Calculating Open B-spline Surfaces
- 6.5 Periodic B-spline Surfaces
- 6.6 Matrix Formulation of B-spline Surfaces
- 6.7 B-spline Surface Derivatives
- 6.8 B-spline Surface Fitting
- 6.9 B-spline Surface Subdivision
- 6.10 Gaussian Curvature and Surface Fairness
-
Historical Perspective - Implementation: David F. Rogers
Chapter 7 - Rational B-spline Surfaces
- 7.1 Rational B-spline Surfaces (NURBS)
-
- 7.2 Characteristics of Rational B-spline Surfaces
- Effects of positive homogeneous weighting factors on a single vertex
- Effects of negative homogeneous weighting factors
- Effects of internally nonuniform knot vector
- Reparameterization
- 7.3 A Simple Rational B-spline Surface Algorithm
- 7.4 Derivatives of Rational B-spline Surfaces
- 7.5 Bilinear Surfaces
- 7.6 Sweep Surfaces
-
- 7.7 Ruled Rational B-spline Surfaces
- Developable Surfaces
- 7.8 Surfaces of Revolution
- 7.9 Blending Surfaces
-
- 7.10 A Fast Rational B-spline Surface Algorithm
- Naive Algorithms
- A More Effcient Algorithm
- Incremental Surface Calculation
- Measure of Computational Effort
Appendices
- A B-spline Surface File Format
- B Problems and Projects
- C Algorithms
Index
L'auteur - David F. Rogers
David Rogers is a professional freelance animator who has been working with Animation:Master since 1995. His demonstration tutorial on lighting with A:M was recorded for inclusion in the 2000 Pro Series training tapes by Hash Inc. and many of his animated actions are included in the library that accompanies the software. He also remains involved with short film projects in his spare time and is currently animating for Day Off the Dead (http://www.dayoffthedead.com.)
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Morgan Kaufmann |
Auteur(s) | David F. Rogers |
Parution | 01/07/2000 |
Nb. de pages | 324 |
Format | 19 x 24 |
Poids | 808g |
Intérieur | Noir et Blanc |
EAN13 | 9781558606692 |
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