
An Introduction to Data Structures and Algorithms with Java
Résumé
?
Object-oriented techniques are introduced at the beginning
of the book.
Thorough coverage of standard data structure
concepts:
- Stacks, queues, sets, linked lists, hash tables,
trees,
and graphs as well as a discussion of searching and sorting algorithms.
The concept of algorithm efficiency is introduced in a
non-mathematical
way by running computer experiments to measure the order of
various
algorithms.
Sample code is provided for all algorithms and data
structures
to illustrate their use.
Coverage of advanced features in Java:
- Layout managers, exceptions, threads, and
animation.
A substantial "adventure game" case study is included
in the conclusion of the book.
Table of contents
- 1. Object Oriented Programming.
- 2. Graphical User Interfaces.
- 3. Layout Managers.
- 4. Exceptions.
- 5. Graphics and Animation.
- 6. Threads.
- 7. Stacks and Queues.
- 8. Sets.
- 9. Lists.
- 10. Searching Algorithms.
- 11. Sorting Algorithms.
- 12. Tables and Hashing.
- 13. Trees.
- 14. Graphs.
- 15. Java Case Study: An Adventure Game.
- 16. Java Syntax.
L'auteur - Glen Rowe
has been teaching Data Structures in the Department of
Applied Computing at the University of Dundee for five
years.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Prentice Hall |
Auteur(s) | Glen Rowe |
Parution | 15/10/1997 |
Nb. de pages | 442 |
Format | 19 x 24,5 |
Poids | 889g |
EAN13 | 9780138577490 |
Avantages Eyrolles.com
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse