Résumé
A favorite of 3ds Max artists from beginners to pros!
Why is 3ds Max Bible a perennial bestselling favorite? Because whether you're a beginner looking for a tutorial to get you up to speed your first day or an expert needing a reference to Max's advanced features, it's all here. Loaded with advice, professional tips, and more than 150 step-by-step lessons, this is the most comprehensive reference-tutorial on 3ds Max on the market, and the one you'll turn to again and again.
- Organize and blend sequences with the new Animation Layers feature
- Explore Sun and Sky, Car Paint, and other new mental ray shaders
- Combine and divide objects with ProBoolean and ProCutter
- Create more accurate dynamic animations with updated reactor tools
- Add greater realism with enhanced and integrated hair and fur tools
- Reference objects, materials, and controllers with XRef
Animate a dancing cartoon moose
Isolate mapping surfaces with the Quick Planar map button
Add realistic motion to your model's hairstyle
What's on the DVD?
You'll find before-and-after example files for every tutorial in the book. The DVD also includes:
- Models and textures to customize for your own designs
- Rendered AVI files of animations used in the tutorials
- All the Max files for every tutorial
- Adobe tryout versions of After Effects(r), Photoshop(r) CS2, Illustrator(r) CS2, and Premiere Pro
L'auteur - Kelly L. Murdock
Kelly Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various 3D, graphics, multimedia, and Web titles, including nine previous editions of this book, 3ds Max Bible. Other major accomplishments include Google SketchUp Bible, Edgeloop Character Modeling for 3D Professionals Only, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, The Official Guide to Anime Studio, Poser 6 and 7 Revealed, 3D Game Animation For Dummies, gmax Bible, Adobe Atmosphere Bible, Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and four editions of the Adobe Creative Suite Bible.
With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He's used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films and games, worked as a freelance 3D artist, and even done some 3D programming. Kelly's been using 3D Studio since version 3 for DOS. Kelly has also branched into training others in 3D technologies. He currently works as a production manager for an upcoming game company.
Sommaire
- Learning the Max Interface
- Working with Objects
- Modeling
- Materials and Maps
- Cameras and Lighting
- Animation
- Dynamic Animation
- Characters
- Rendering
- Post Processing
- MAXScript and Plug-Ins
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Wiley |
Auteur(s) | Kelly L. Murdock |
Parution | 07/02/2007 |
Nb. de pages | 1250 |
Format | 19 x 23,5 |
Couverture | Broché |
Poids | 1670g |
Intérieur | Noir et Blanc |
EAN13 | 9780470100899 |
ISBN13 | 978-0-470-10089-9 |
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