Tous nos rayons

Déjà client ? Identifiez-vous

Mot de passe oublié ?

Nouveau client ?

CRÉER VOTRE COMPTE
3D Lighting Techniques
Ajouter à une liste

Librairie Eyrolles - Paris 5e
Indisponible

3D Lighting Techniques

3D Lighting Techniques

History, Concepts and Techniques

Arnold Gallardo

492 pages, parution le 01/11/2000

Résumé

Is there something missing from your 3D images' Do they lack vibrancy and realism? If so, the problem may not be with your images, but with the lighting behind them.
Mastering the art of lighting in 3D graphics is a challenge facing even the most experienced professionals. With the hands-on techniques and guidelines provided in these pages, however, you'll learn to illuminate your work and add new depth and detail to your images. From the history of lighting, to the detailed fundamentals of 3D graphics, all of the concepts needed to improve or refresh your lighting skills are covered. The general lighting techniques and information provided will serve as an indispensable and timeless resource.

FEATURES


  • A variety of detailed tutorials used throughout the book to teach techniques
  • Includes coverage of Cinematography and Photography
  • Details color theory and the fundamentals of how a computer draws
  • Covers all types of lighting situations from portrait, indoor/outdoor, water, textured materials (hair, fur, fabric, sand and snow), reflective and refractive (metals, glass, plastic, gels), and anisotropic materials including brushed objects, wood grain, and coated surfaces.
  • Commercial applications including Lightscape 3.2, Lightwave 5.6, and trueSpace 4.2 used in the examples as well as 3D Studio Max and VIZ.
  • Stunning color section illustrates techinques
  • CD-ROM (Win/Mac) includes demos of some of the programs covered, and illustrations and tutorials from within the book

Table of Contents


  • Experience of Light;
  • Physiology of Light;
  • Historical Perspective;
  • Fundamentals of Photography/Cinematography;
  • Color Theory;
  • Types of Lights; Quality of Light; Lighting Situations; How a Computer Draws Visible Objects;
  • The Art of Seeing: Evoking an Emotion;
  • Warm Lighting;
  • Storm/Rain; Monochrome/Achromatic;
  • Polychrome/Chromatic; Composition and Layout;
  • Practical Workflow;
  • Post-Production Issues.

L'auteur - Arnold Gallardo

Arnold Gallardo is a visual content creator, modeler/animator, photographer, metal sculptor and writer. He was also a contributor to Inside trueSpace 4.0.

Caractéristiques techniques

  PAPIER
Éditeur(s) Charles River Media
Auteur(s) Arnold Gallardo
Parution 01/11/2000
Nb. de pages 492
Format 19 x 24
Couverture Relié
Poids 1061g
Intérieur Quadri
EAN13 9781584500384
ISBN13 978-1-58450-038-4

Avantages Eyrolles.com

Livraison à partir de 0,01 en France métropolitaine
Paiement en ligne SÉCURISÉ
Livraison dans le monde
Retour sous 15 jours
+ d'un million et demi de livres disponibles
satisfait ou remboursé
Satisfait ou remboursé
Paiement sécurisé
modes de paiement
Paiement à l'expédition
partout dans le monde
Livraison partout dans le monde
Service clients sav@commande.eyrolles.com
librairie française
Librairie française depuis 1925
Recevez nos newsletters
Vous serez régulièrement informé(e) de toutes nos actualités.
Inscription