Software Project Management Kit For Dummies
Greg Mandanis - Collection For Dummies
Résumé
You've probably heard all the media hype concerning
e-Commerce and s ware start-ups. You know - tales of
overnight billionaire success stories. You may be wondering
how you can work on a software project so you can cash in
on your stock options and get rich, too.
However, the alarming reality is that about one-half of the
estimated 300,000 software projects in the United States
will fail due to poor planning, inexperienced project
managers, or inept project teams.
If you are a new or experienced project manager, or team
member of a new software project, but you don't have the
tools, or know where to begin, don't worry, be happy! (Woo
hoo hoo hoo... Everybody sing along!) With the Software
Project Management Kit For Dummies as your toolkit and your
handy reference, you will find step-by-step instructions
that will show you how to create successful software
projects that stand the best chance of staying on schedule
and under budget.
Who Should Read This Book
Software Project Management Kit For Dummies is a toolkit
for anyone who manages or participates as a member of any
software project team. Effectively managing software
projects is a team sport, which depends on the expertise
and effort of every player big or small. As project
manager, you get to be the team coach, deciding who plays
where and calling the shots.
Typical software project teams include everyone in the
software development cycle. Start-up entrepreneurs, project
managers and sponsors, marketing mangers, functional
architects, database administrators, systems analysts,
developers, engineers, software quality assurance
engineers, technical writers, customer-support engineers,
and students all have a part in the mix.
About This Book
Whether you are managing or participating on a small,
medium, or large software project, Software Project
Management Kit For Dummies is for you. It doesn't matter if
you are developing Internet/intranet applications, client
server monsters, or performing legacy conversions, Software
Project
Management Kit For Dummies is for you. If you are
developing a large mainframe application or cranking out a
top-notch video game, Software Project Management Kit For
Dummies is for you. Even if you are working on developing
the greatest chicken soup recipe ever, Software Project
Management. Well, on second thought, maybe you need a
different For Dummies book.
Software Project Management Kit For Dummies is organized
into a number of stand-alone modules, so you don't have to
begin reading from, page one to the end. You are free to
pick and choose the modules that are appropriate for the
software project tasks you happen to be working on at a
given moment.
For example, suppose you are trying to find out how to
manage the testing effort of your software project. To
locate this information, you could search the topics and
page references either in the table of contents or in the
index.
Inside the back cover of this book, you will find a CD-ROM.
It includes a wealth of templates that you and your project
team are fret to customize for your specific software
project. Also on the CD-ROM you will find several project
management software tools including: Microsoft Project 98,
Soffront help desk, defect, knowledge base TRACK suite, and
Marotz's Cost Xpert and Strategy Xpert software project
cost schedule estimating tools.
How This Book Is Organized
With the exception of The Part of Tens, the parts of
this book follow the sequence of the seven phases of the
software project life cycle, as detailed in Chapter 1.
However, you don't need to read the book from cover to
cover in order to use this kit successfully.
Each chapter covers an aspect of software project
management and provides an opportunity to create your
project plan, schedule, and crucial project documents using
the templates and toolkit contained on the CD-ROM.
Part I : Defining Your Software Project
In this part, you and your project team will start out with a high-level overview of the seven phases of the software development process in Chapter 1. In Chapter 2 you learn, hands-on, the steps of defining requirements involved for conceiving and justifying a new software project. By getting involved from the product's inception, you will be especially prepared to lead your development team through the remaining project phases for a successful software project. Chapter 3 walks your project team through a variety of analysis phase meetings, including the project kickoff, project brainstorming, and WBS meetings.
Part II : Building and Tracking in Microsoft Project
Your effort as a project manager of a new software project can be simplified by using project management software tools, such as Microsoft Project. In Chapter 4, you get off to a great start by effectively using Microsoft Project to, begin building your software project plan. Here you learn about summary tasks, and Gantt charts, project schedules, and task durations. Chapter 5 shows you how to use proven software estimation methodologies and software tools. By the end of this chapter, you will accurately estimate your project parameters, enabling you to, assign the optimal amount of resources, and even humans, to, your project with a reasonable degree of certainty. In Chapter 6 you use Microsoft Project to, assist you in optimizing your project plan through modifying scope, adjusting schedules, and reallocating resources.
Part III : Making your Software Happen
It's not enough to gather and analyze the requirements for your software project. Your project team also needs to design and build the software and documentation in order to deliver a fully functional product to your customers. Chapter 7 covers the design phase, where your project team will participate in several meetings to design your software product's data model, functional architecture, information flow model, prototype sales demo, and documentation. Here is where you develop both functional specifications and detailed design specifications. Chapter 8 details the development phase, which involves the development or production of your software, involving a very similar process in the manufacturing of any other product.
Part IV : Testing 1, 2, 3...
After your software and documentation are designed and built, they still need to be fully tested. Your project team also needs a mechanism in place for handling project change and risks. Chapter 9 will show your team, step-by-step, how to, develop a comprehensive Software Quality Assurance strategy. You find out about test plans, test cases, test automations, bug tracking, configuration management, metrics reporting, and change control. Chapter 10 helps you manage changes that creep into your project through the effective development and implementation of a Change/Risk Management plan.
Part V: Releases, Support, and Implementation
Another big challenge in bringing your newborn software product from mere vaporware to alpha, beta, and finally a generally available release, is successfully build configurations, implementations, and a 24x7 world-class support package. In Chapter 11, you learn what it takes to put together your final software product and to support that product. Chapter 12 covers the implementation phase - the final phase of the development cycle. Here you learn what happens after you create a product and need to adapt it for specific customers.
Part VI : The Part of Tens
This part summarizes key concepts, as well as providing an executive summary of the big issues project managers and project teams will encounter during your software project adventure. Chapter 13 provides ten tips for effective project management.
Part VII : Appendices
There are two appendixes included in the Software Project Management Kit For Dummies for your reading enjoyment. Appendix A is a glossary of important software development and project management terms. Appendix B gives you the full scoop on how to install and use the wealth of templates and tools contained on CD-ROM.
Caractéristiques techniques
PAPIER | |
Éditeur(s) | IDG |
Auteur(s) | Greg Mandanis |
Collection | For Dummies |
Parution | 10/04/2000 |
Nb. de pages | 350 |
Format | 18,8 x 23,4 |
Couverture | Broché |
Poids | 700g |
Intérieur | Noir et Blanc |
EAN13 | 9780764506345 |
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