The Official Luxology Modo Guide Version 301
Updated for Version 302
Résumé
Discover the power of Luxology modo, a robust software application that makes 3D modeling fun and easy. The Official Luxology modo Guide, Version 301 covers the latest version of modo, which features new animation and sculpting capabilities as well as enhanced creative control for the user. You'll learn step-by-step how to use the modo interface and each tool and feature as you work within the application, from getting started to saving the final product. Designed to be read in sequence, the book is divided into four parts, beginning with an introduction to the easy-to-use modo interface, editors, and work planes. Once you're comfortable in the application, you'll dig into each of the awesome tools as you build, layer, model, animate, texture, and render with modo. Skills are taught using projects that take the reader from simple modeling to complex tasks, taking advantage of various tools and options along the way. With modo version 301, the 3D modeling possibilities are endless!
L'auteur - Daniel M. Ablan
Dan's love of 3D Animation sprang from a job as a corporate video producer for a franchising corporation. Along the way, Dan discovered 3D animation and within a year, had formed his own part-time animation business out of his one-bedroom apartment. Dan Ablan is now president of AGA Digital Studios, Inc., a 3D animation and visual effects company in the Chicago area. AGA Digital has produced 3D visuals for broadcast, corporate, and architectural clients since 1994, as well as post-production services in conjunction with Post Meridian, LLC. Dan has created 3D animations for (most recently) United Airlines, NASA, and Northrup Grumman. In between animation jobs, Dan writes books on the subject. He is the author of 8 best selling international books on 3D animation. Dan is also the founder of 3D Garage.com (www.3dgarage.com), a website dedicated to 3D learning. He has written columns and articles for multiple magazines and has been teaching seminars since 1995 both across the country and at AGA Digital Studios, Inc. Some of the companies Dan has trained include Fox Television, ABC-TV New York City, CBS-TV Indianapolis, WTTW-TV PBS Chicago, and Lockheed Martin. In addition to his daily duties at AGA Digital Studios, Inc., Dan Ablan is also Editor-in-Chief of HDRI 3D Magazine. HDRI 3D is a magazine dedicated to animation and digital imaging.
Sommaire
- Introduction
- Interface Configurability
- Editors, Action Centers, and Work Planes
- Working with the Tools
- modo 301/302 Jump Start
- Basic Building Blocks
- Working with Layers
- Shader Tree Fundamentals
- Inside the Shader Tree
- Animating in modo
- Hard-Surface Modeling
- Creating and Painting Textures
- Subdivision Surface Modeling
- Sculpting Techniques
- Lighting and Rendering in modo
- Rendering with Global Illumination
- Output Options
- Appendix A: Reference Materials
- Appendix B: What's on the DVD
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Thomson - Course Technology |
Auteur(s) | Daniel M. Ablan |
Parution | 02/06/2008 |
Nb. de pages | 456 |
Format | 23 x 19 |
Couverture | Broché |
Poids | 1152g |
Intérieur | Quadri |
EAN13 | 9781598634976 |
ISBN13 | 978-1-59863-497-6 |
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